This advice is mostly for the future when conventions are able to go ahead again. I’ll mention online cons but our experience of them is limited to the few we’ve attended this year (2020). So, you’ve picked an idea, created a prototype and playtested your game; now is a good time to look at goingContinue reading “Kickstarter Guide: Its Convention Time”
This is only based on my own experiences but there are a many people who are both skilled and experienced in Social Media and have their own channels and blogs, follow them and learn from their example. Once your game is in a rough form, it’s good to start talking about it online. Having aContinue reading “Kickstarter Guide: The Wide Web of Social Media”
Playtesting is critical if you want to publish your game, but it is one of the more difficult elements of games development. So how do you go about it? Firstly, start with press ganging your friends and family into playing your game as many times and as regularly as possible, this will shake out aContinue reading “Kickstarter Guide: The Wonderful World of Playtesting”
1. Tell our readers who you are. I’m Carla Kopp of Weird Giraffe Games and Galactic Raptor Games. I used to be a software engineer and now I design, develop, and publish games. I currently live in Huntsville, Alabama with three cats and my partner, Nick. When I’m not working or playing games,Continue reading “Tumble Town live on Kickstarter”
Now, there are games which are passion projects and games that are fun for your friends and then there are games with which to launch your budding business. All are valid but you have to work out which you want to do. Working out at this stage, before you’ve spent your money, what you wantContinue reading “Kickstarter Guide: How to Pick Your Favorite Child – Which of your fantastic ideas is best to launch on Kickstarter?”
‘Over time, my dreams changed, but I’m thankful I went on this exploratory journey to find my true passion: making awesome games that empower marginalized creators and players.’
This series of blogs will set out to give first time, small scale tabletop games designers practical advice on how to take your game from initial idea to fulfilling a Kickstarter.