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Game Review: Randal’s Monday

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Game Review: Randal’s Monday

Randals-Monday-Review

Daedalic has a winner here with Randal’s Monday, a point-and-click adventure game currently available on Steam. The humor is crass, vulgar, and full of nostalgia.  Randal is a kleptomaniac douche who swipes his buddy’s wallet and the engagement ring within.

The bad news, for Randal, is the ring is cursed. What follows is a time-loop scenario with a slight twist: whatever Randal changes stays changed and alters the space-time continuum wreaking havoc on reality.

The dialogue is all spoken, sometimes though with a speed that left me frantically clicking to advance it. The artwork is decent with many hidden Easter-eggs to well known fandoms. There’s even a sci-fi convention, and a guest star (voiced by the actual actor, if my ears are correct) who has slightly more than a cameo in the tribulations of Randal.

8/10 paws

 

An Anime Review: Sailor Moon

An Anime Review: Sailor Moon

Sailor Moon Crystal

There is a fantastic concept in anime which is known as a “magic girl.” In this trope, a normal girl who, with the help of a magical item, transforms to fight villains in a super cute new disguise. She usually gets magical weapons to help her on her mission. It is a glorious trope. There were earlier versions of magical girls before, but on March 7, 1992 in Japan, the game was seriously stepped up.

That was the original premiere of Sailor Moon. You did do that math correctly. Sailor Moon is 25 years old this year! The show was based on a manga created by Naoko Takeuchi about a girl in middle school who was the reincarnation of the Sailor Scout of the Moon, who needed to search for the Moon Princess and fight the evil Nagaverse… oh, and finish her homework on time. The show would later air in America. It helped to introduce some American fans to anime, including myself.

Yes, Sailor Moon was my first anime. I was in middle school when the show first aired in America and somehow I happened upon it. I loved it from the start. I didn’t have a lot of friends at that stage of my life. I was chubby. Not great at school… and, well, you get the idea. I needed a hero like Usagi.

sailor moon heart

Usagi is just a normal girl at the start of the show. She likes sweets, hates school and abhors studying. She loves her friends and family. She has a heart of gold, even if she is a crybaby. Oh, and she is a huge gamer, which should win her all the bonus points. Her favorite being the Sailor V game at the arcade. One day, she sees some children tormenting a cat. She puts a stop to it and thus starts her adventure.

usagi cry

The cat is Luna, who can talk. Luna explains all about the fall of the Moon Kingdom and will guide Usagi on her mission. Usagi is given a compact, which powers her transformation to become Sailor Moon, the pretty guardian of the moon, love and justice. Through the series, Sailor Moon fights different villains who work for the Nagaverse; the crystal named baddies who are trying to steal the energy of humans to fuel their evil empire. Throughout the first season, she also meets the other sailor scouts, who become her best friends. Together, the girls help each other. The Sailor Scouts fight evil with, you guessed it, the power of friendship and love.

I know it can sound silly, but Sailor Moon is pretty amazing. It has a little bit of everything. There’s romance, character growth, some campy humor, plot twists, and fight scenes. Also it is just really pretty to watch.

The original English dub, Sailor Moon R, made a lot of changes, including cutting episodes, changing character names, taking out Japanese writing and adding these shorts at the end of the episodes with lessons on how to be a better person in order to make it more marketable. I don’t entirely understand why any of those changes were made. The new series has, thankfully, not made the same choices. 

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I spent a lot of time watching Sailor Moon. My friends and I bonded over it. I have great memories of waking up every day one summer at 7 AM to call my friend Maggie and watch reruns of episodes together. I have memories of sleep overs, where, with too much sugar, we would put in the English dubbed soundtrack and play with my other friend Amanda’s toys. Maggie used to draw the most beautiful Sailor Moon inspired art for us. Julie hated Tuxedo Mask with the burning passion of a thousand suns, so we used to play his theme for her all the time, because that is what good friends do. Julie also wore her hair in little buns all the time. We were so happy being in this fandom together and it really helped to strengthen us in different ways. Sailor Moon has always been a bright spot in my life.

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Recently, Sailor Moon was released with new art and a tweaked plot to be a bit more like the manga. I eagerly awaited the release of Sailor Moon Crystal. The animation is gorgeous. The new music is lovely. My only real complaint is that I wish the first season would have been longer so that we would have gotten more. That being said, the series is just great. Please watch it if you haven’t already for the animation alone.

In conclusion, I love Sailor Moon. I love it because it is girly and bright. I love how dramatic it is. I get exasperated sometimes and have to remind myself that the protagonist is a fourteen year old. I really appreciate that it teaches girls to love themselves and each other. I also enjoy that Tuxedo Max needs to be saved, too. It is just very important to myself, and other fans, that it shows him having doubts about his own abilities to protect Sailor Moon. In fact, I think that is just as important to the show as the female empowerment that he is given these moments of growth. 

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Right now, we all need heroes. I firmly believe that we especially need a hero like Sailor Moon, who is so human. I think we all very much need a klutzy crybaby to rise up and show us that we are all heroes. 

Thia’s rating: Must watch… and possibly fight evil by moonlight.

Always keep sparkling!

 

Power Rangers: A Movie Review

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Power Rangers: A Movie Review

pr profile

As a “90’s Kid” Mighty Morphin Power Rangers holds a very special place in my heart. I watched it every day it was on. We played Power Rangers at recess and after school. The franchise also launched many video games, some were better received then others. Currently, there is also a new mobile game available, so check your app store!  There was definitely an obsession that was fueled with high kicks and fights over who could be which Ranger. I always wanted to be yellow. In short, I loved Power Rangers. I wanted to be a Ranger. I wanted to save the world with awesome friends. I wanted to learn martial arts, which my family could never afford, and kick Rita’s goons in the face.

Because of this, I was a little concerned when I saw that a reboot movie was being made. My apprehension started to ebb away as I saw more about the Power Rangers movie. The humor in the trailers really helped. I agreed to see it with my friends on opening weekend. I walked in without high expectations. I don’t think any of us really expected more then to see flashy suits and to have a burst of nostalgia.

powerrangers

I am so glad I did go. I laughed. I laughed a lot, which a person should do when watching Power Rangers. I cried a little. My friends and I kept looking at each other with these huge, goofy grins on our faces. The crowd around me, who were mostly grown up, hardened Rangers fans like myself kept laughing. We could all feel it. That collective moment of, “YES! They did it right.” They had made the movie and we were all LOVING it. This was beyond anything I thought it would be. I was happily surprised at how much I liked it.

Power Rangers is a story about a group of misfits coming into their own. In the small town of Angel Grove, not everything is idyllic as it seems. As an evil rises to take over the world, so must a group of heroes rise to stop her. First, they have to get out of detention, though. Yes, in this remake the kids really do have the attitude and some very real challenges in their lives. After finding colorful crystals, they have to figure out how to use their new powers and become a team in order to save everything they love.

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Without spoiling anything, I can tell you that I really liked the plot. The story was really well done. I enjoyed the costumes and the suits when seeing them with the overall story, which was something I had been a little concerned about prior to seeing the movie. The fight scenes were also really well done. I appreciated how the cast was diverse, and not even just in terms of race. I think a lot of us could see ourselves in at least one of the characters. They were all well developed and given a bit of arc, which can be difficult with a larger ensemble cast.

The music was great. The soundtrack really added to the movie. Rita, who I was probably least impressed with during trailers, ended up being one of my favorites. I was always kind of happy and also… cringing, in a good way… when I saw her come on screen. The effects were good without detracting from the action. The pace of the movie was also good.

Overall, I think it’s a great movie. I felt hyped up when I left, almost like a little kid again. My friends and I talked nonstop in the car. Even my two friends who have watched every episode of Power Rangers were really happy with the adaption. Yes, it had campy moments but, as a Power Rangers movie, it should. No, it wasn’t the series, but it was a very well done modern adaptation of it.

I would rate it: Must see.

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Always keep sparkling!

Review: Pokemon Snap

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By: Iris the Keyblade Master

Ah, Pokémon Snap, the only Pokémon-related video game that I ever got to play when I was a kid.  It was made for the Nintendo 64, but it’s also currently available on the Wii U Virtual Console.  I recently bought a copy for my N64 and found that it still held up for me as an adult.

First, I told myself that I just wanted to test the game out to make sure it still worked.  About twenty minutes later, I had furiously headed back to the Beach level to prove to Professor Oak that the size in my pictures was NOT “so-so!”  It’s one of those games that is so simple and yet so addicting at times.

Unlike other Pokémon games, you don’t get to capture, train, or trade any of the wild Pokémon that you find in the different levels.  You take pictures and send them to Professor Oak, who then gives you points based on its size, position, how many of the same type appeared in the shot, etc.  (And boy, does he have high standards for “size!”)  However, to get to the next level, you must complete a variety of objectives.  Sometimes, it’s a matter of taking a certain number of pictures of unique Pokémon.  Other times, you need to trigger something special within a level to get to the next one.

Additionally, certain Pokémon won’t appear without the help of tools that Professor Oak gives you throughout the game.  And sometimes the ways to get new Pokémon aren’t so obvious.  For example, there’s a Charmeleon that walks around a lava pit towards the end of the Volcano course.  If you knock him into the pit with an apple treat, he’ll evolve into Charazard.  This interaction increases the replay value of the game, since it encourages you to go back and try new tricks to find hidden Pokémon.  (Side note: it’s also worth mentioning that because it’s an older game, you won’t find any Pokémon that came after Mew. Mew himself doesn’t even appear until after you’ve unlocked the final level.)

Technically, the player character has a name, Todd.  But like Link and the early Final Fantasy heroes, you get to pick what you want to call him.  He doesn’t have much of a personality in the game beyond, “Oh boy, let’s take a lot of pictures of Pokémon!” but it works.

Pokémon Snap is a fun, colorful game.  I love the different environments that you get to view through Todd’s safari vehicle.  Hopefully, some day, Nintendo will make a sequel.  They could really make it work by including the other generations of Pokémon, and maybe add new features, i.e. editing your pictures or getting to explore open world settings instead of following the same track.

If you like the Pokémon series, but never got around to trying this game, then I recommend checking it out if you still have your Nintendo 64 or access to the Virtual Console.  It’s a lot of fun!

Review: Kingdom Hearts: Chain of Memories

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By Iris the Keyblade Master

Kingdom Hearts: Chain of Memories is one of those games that probably shouldn’t work as well as it does.  The first game in the series was this big, epic adventure, involving Sora, Donald Duck, and Goofy traveling all over the universe to stop Maleficent and meeting all kinds of Disney characters along the way.  Kingdom Hearts II was another a big, epic adventure that continued Sora’s quest.   He searched for his lost friends, befriended more popular characters like Captain Jack Sparrow and Tron, and fought an evil organization.

Chain of Memories limits the adventure to one castle made of illusions.  Every floor that Sora visits is designed to look like a Disney world from his memories.  So almost all of the levels that you complete are areas that you’ve already explored from the first game.  (Little did we know that this would be a recurring problem in future games.)  It’s not necessarily what a person would have in mind if you told them to check out the sequel to Kingdom Hearts.

However, I love the story of Chain of Memories, so it’s probably the entry in the series that I replay the most apart from the first game.  It picks up where the first game left off, with Sora, Donald, and Goofy on the trail of their lost friends, Riku and Mickey.  They come across a castle inhabited by a mysterious organization that claims to have something- or someone- that Sora wants.  Sora takes the bait, only to find as he progresses through the castle that he’s losing his memories.

First, the story’s fantastic.  It’s one of two games in the series that involve a group of villains trying to trick Sora into working for them, and this one executes the idea much better.  The other game more or less saves the mind-bending shenanigans for the final level.  In Chain of Memories, it’s a steady progression of Sora forgetting his previous adventures and becoming increasingly obsessed with rescuing Naminé and Riku from the Organization.  Sora’s been previously established as somebody who cares deeply about his friends and the promises that he makes to them, so his change in personality makes complete sense.  The new characters are also well-written.  It’s the game that kicked off Axel’s popularity, and it’s easy to see why.  Naminé is wonderful too and a good example of a well-written “damsel in distress.”

I thought I would hate the battle system when I learned that it would be card-based.  Every attack that you make and magic spell that you cast is limited to the number of cards that Sora has in his deck.  However, I found that it was very manageable and does force you to strategize a little.  You can only carry so many cards in your deck, and the powerful ones are more expensive than the weaker ones.  You can also create special attacks called “sleights,” where you load three cards and use them together.  But the first card that you load for the sleight will not reappear for the rest of the battle.  So spamming sleight attacks will only take you so far.

Oh, and Donald gets to be just as useless in this game as he is in every Kingdom Hearts game.  Only this time, he doesn’t just fail to heal you.  If you don’t watch it, he can heal your enemies.  Yeah.  You read that right.  You’ll be desperately fighting Axel or Hades, who both use Fire spells, and he’ll happily hit them with Fire spells that bring their health back up.  Try to avoid using him in a fight with a magic-based enemy.

I also find it interesting how the difficulty level of the bosses and the usefulness of certain cards did change in the GameBoy Advanced version and the PlayStation 2 version.  See, the GBA obviously has a small screen, so big enemies aren’t hard to fight and Summon cards have a wider reach.  Cloud Strife was my favorite card in the GBA game.  All I had to do was summon him and he’d wipe out enemies with two slashes of the Buster Sword.  But the PlayStation 2 remake puts you in a bigger, three-dimensional area, so it’s a matter of getting close to an enemy, hoping that enemy stays put as you summon Cloud, and hope that Cloud moves in the right direction to slash said enemies.  If you’re in the wrong place or facing the wrong way, he’s completely useless.

All in all, I think this game was much better suited for the GameBoy Advanced over the PlayStation 2.  It has a smaller story and the levels are mostly the same as the first game.  In a way, it’s kind of impressive.  In terms of world design, it plays like a GBA remake of the first game.  Yet it has its own unique story, which supplies a reason for why you’re playing through the same locations again.  If you play the PlayStation 2 remake without that context, it comes off like a cheap, lazy sequel.

Nonetheless, I love playing the PS2 remake due to the improved graphics and voice acting.  Sora’s character arc and his relationships with his friends go to interesting places.  The series got two new fabulous female characters.  The soundtrack mostly rehashes the first game, but Yoko Shimomura composed some beautiful new tracks, i.e. “Naminé” and the final boss battle theme, “Lord of the Castle.”

Although it’s not an entry in the series that you absolutely must play to understand the rest of the plot, I highly recommend Chain of Memories.

Review: Cursed

Dev/Pub: Jetdogs Studioscursed_1
Medium: PC

I received Cursed and had a hell of a time playing it at first. I was trying to record it for Let’s Plays, but my software wanted NOTHING to do with this game. Finally I was able to stream the game.

What is it?
Cursed is a point-and-click horror type game with a female protagonist. Her fiance has been offered quite a sum of money to rebuild something at a far off estate. It’s odd, but you both want to get married and he takes the job. Off he goes, but it’s been sometime since you’ve heard from him. You do the only sensible thing, you go find him.

What did I think?
Well, that is a complicated answer. I liked and hated this game. It is gorgeously done, the graphics are great. I like the story concept and they added in some great touches. There is a lot to like about the game.

However, it felt disconnected. It lacked fluidity. You were given random puzzles with no inclination of what you were supposed to do. The clues were non-existent. It felt like dumb luck that I figured some things out. There were plenty of instances that it took me longer than it should have to get it, my fault. There were also plenty of times that I was using the hint button over and over because I had no idea what I was supposed to do.

At one point, you need to make a freeze potion to freeze the fountain. Unless I’m the only person who’s never seen an alchemy machine, I was lost. The lack of fluidity made me more frustrated than I would have liked for such a relaxing game. I found myself roaming around trying to figure out what I was supposed to do next. I really wanted to love this game, but I walked away from an anti-climactic ending feeling… meh.

It’s only $5 on Steam so give it a try if you want, but it isn’t one I’d recommend.

Watch Crymson’s stream of Cursed here:
https://www.twitch.tv/realwomenofgaming/v/111729543

Review: Slayaway Camp

Dev/Pub: Blue Wizard Digital
Medium: PC

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My inner horror nerd was squealing with gore-filled joy when I received this game. Of course, I fired up everything and started playing the game. The interior of a 1980s/90s video store popped up in my view. My first thought was, No Shit, well done! I haven’t seen a video store in nearly 10 years and it brought back that nostalgia of going to Blockbuster on Fridays with my parents to rent some VHS tapes for the weekend. Everything from the shelves, the tube tv in the corner playing previews to the cheesy overhead music was amazing. I’m pumped and I haven’t even started playing.

So what is it?
It is a 1980s horror puzzle where you control the killer. Your first killer is Skullface and you have to move around the board and slaughter teens at the summer camp you may have died at. Sliding around leaving bodies in your wake before disappearing into a demonic portal.

What did I think?
OMG THIS IS AWESOME.

The pixel graphics are only making this game more awesome for me. Not only that, it’s hard and easy at the same time. The game itself is easy to understand. Even when they add more elements in, those elements are easy to understand, yet hard to master. Not to mention, there are different types of deaths to be had! Sometimes, when you slide over to that annoying teenager about to have premarital sex, there pops up a cut scene and you are shown a comical and brutal scene THAT YOU PICKED.

You earn coins throughout the game so that you can buy other murderers and ways to die. I haven’t unlocked a lot, but I love the ones I have and am excited to see more. However, sometimes you just slide over and put a butcher knife in their forehead. Clean and classic. I appreciate the simple murders as much as the cut scenes.

It gets super creative. From using bookcases to murder unsuspecting teenagers or just to block the way so you can redirect your murder to his exit hell portal.

I’ve only played through 3 movies and have unlocked very little but I’m not stopping anytime soon. This is provides me with endless entertainment and it’s less than $10 on Steam. I can’t say enough good about this game. Actually, stop reading this and go buy the game and murder some teenagers yourself.