At the birth of the video game industry, games were made much the same way indie games are made now. Small groups of artists, writers and programmers came together, often with very little money, and big ideas, and created some of the most memorable experiences early gamers had. Some of these games are still remembered today as classics, and the foundation of what we have now. Over the years larger games, larger budgets, and massive enterprises have come to make up the bulk video game industry, but there is still a healthy indie game market that can’t be ignored. As a matter of fact, I think it needs our support to make sure we get better games in the future. I’m going to give you a breakdown of why I think that’s the case, and a few of my concerns over indie studios.
First and foremost, supporting indie devs can mean more innovation in games. AAA studios and big publishers continue to push out the same old games, with the same stories and mechanics, with few innovations year to year. They do that because they have to guarantee a return of the huge budgets they have to get to make the games they make. It’s why we have the same COD game every year, another Battlefield with all its bugs, Halo, Tomb Raider, Assassin’s Creed and on and on. Many of these games are fun, people love them, and buy them by the boat-load, but at the end of the day, there’s little difference between each installment of the game. Companies don’t want to take the risk with so much money involved.