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Tag Archives: Card Game

PAX Unplugged 2019: Crystal Chaos

In the hustle and bustle of PAX Unplugged 2019, we were able to sit down with Fawn of Ogopogo Gaming. We sent her a few questions to answer about her game, which is currently on Kickstarter! Video interview coming soon.

Q. Tell Us About Your Game

A. Crystal Chaos is a fast paced party game that takes 10-15 minutes to play. It’s all about finding and acquiring the Treasure card while your opponents sow chaos all around you. The game seems simple at first, but once players get used to the mechanics of moving cards and hands around and manipulating the draw deck, they realize how deep the strategy can really be.

Q. What Was Your Inspiration To Create the Game?

A. I was driving in my car one day and a wave of inspiration hit me. I wanted to make a game that would appeal to experienced gamers and beginners alike as well as children and adults. I used to play Old Maid with my grandmother and cousins, so I started to brainstorm ways it could get a major overhaul to meet my requirements. I went over all the options for rules and card mechanics in my head and pitched it to my business partner. We started play testing it and tweaking it to make it robust. In the end, it’s very much a collaboration that we are both happy with.

Q. When should we expect to see it? OR, if already released, how has the response been since release?

A. The target launch is late July or early August 2020. So far the response to customer demos has been overwhelmingly positive. Our kickstarter is live now and is 20% funded with 16 days remaining. We have a lot to go, but we are determined to see it launch.

Go check out Ogopogo Gaming’s Kickstarter for Crystal Chaos! Back it if you’re able to because it’s seriously an awesome game! Stay tuned for the video interview, where Crymson plays the game with Fawn!

PAX Unplugged 2019: Castle Siege

At PAX Unplugged this year, we had the pleasure of meeting Bryan Staudt, the creator of a “no table needed” card game called Castle Siege. We asked him a few questions. Check out his answers below!

Q. Tell Us About Your Game.

A. Castle Siege is a “no table needed” pocket strategy game of castle building and destruction (2 players, ~10 minutes). It can be played without a table, perfect for standing in line, or waiting to be seated at a restaurant. Players build their castles in the spaces between fingers on their left hand, using catapults and siege trolls to attack the enemy’s castle, and using archers, boiling oil, and fireballs to defend their own!

Q. What was your inspiration to create the game?

A. I designed it for one of Button Shy’s 18-card challenges: Design a game with only 18 cards that can be played without a table. I thought, “If I can’t play cards onto a table, what if I play them into my own hand instead?” Using the spaces between fingers felt like constructing the tiers of a building, like a castle, and the rest of the design grew out of that.

Q. When should we expect to see it? OR, if already released, how has the response been since release?

A. Castle Siege is currently on a crowd sale through The Game Crafter, a print-on-demand website. List price is $15.99, but the sale starts at $13.99. For every 10 people who back the game, the price drops by almost 50 cents. When the sale ends on Sunday, December 15th, 2019, everyone gets the lowest achieved price! Check it out here.

You can learn more about the game here.

The crowd sale over on The Game Crafter started yesterday, Dec. 9th and will end on Sunday, Dec. 15th. Go check it out today!