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Indie Spotlight: Island

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Island is survival roleplay game made in retro graphics. You don’t just deal with hunger and thirst, but also with more realistic factors like fear, cold, and condition of your feet. You start the game without any skills at surviving and must learn along with what you see the most fit along the way: Train to become better at fishing when near a beach, learn to identify fruits when in a jungle. The game is meant to push the player under constant pressure until being able to escape the Island.

Island was inspired in its first iteration from classics like Robinson Crusoe and Mysterious Island. This was at first a tabletop roleplay game for one afternoon scenarios. The game was so addictive, and I realized that it was adaptable to video game form.

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The release date for Island in September 2019. It has funded on Kickstarter a few days ago. We will develop it for PC, Switch, 3DS, and possibly PS4 if the stretch goal is met. Before and during the Kickstarter, the public response has been amazing. We received many support & feedback messages. Many are eager to test it, quite a lot of people offered their help for the beta testing phase. It will also be possible to test the during some game festivals.