Disclaimer: I can only speak to my disabilities, which include left side hemiparesis (severe weakness and lack of functionality in the left upper and lower extremities), blindness in the left half of both of my eyes, and audio processing issues.
I want to start this review by saying that I absolutely love this game. Dragon Quest Builders 2 is the adventure building game I’ve been waiting for. I enjoy playing it with my adaptive equipment, but is it disability accessible?
The answer is a little complicated. The short answer is: it is, as much as any game is. The only accessibility feature that the game really offers is being able to remap the keybinds, which is honestly a pretty standard feature, and the only accessibility feature that I really need, thanks to my special mouse.
Sure, it would make the game more enjoyable if the dialogue was voice acted, because it takes me forever to read with my visual impairment. I do know that voice actors aren’t always in the budget for non-triple-A games. However, the dialogue stays on the screen until I dismiss it, so I’m not missing anything just because I’m way below the average reading speed.
On the other hand, because the audio isn’t voiced, I have zero issues with my poor hearing. The game does let you control the volume levels of the different kinds of audio – music and sound effects – so I can better control it for what works best for me. Usually no background music, and sound effects at around 50%.
So, all-in-all, DQB2 has the bare minimum in disability accessibility. It likely won’t work for everyone, but it’s on PC game pass, so I think it’s worth a try.
Did I miss anything? It’s likely I did. Please, let me know in the comments below!