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Indie Developer Spotlight: B3

Indie Developer Spotlight: B3

B3 Box Kickstarter

We were recently able to come into contact with Psycho Robot Studios about their.B3 Box Art upcoming indie game, B3: Beep Boop Bot. Here’s what they had to say:

What’s it about?
Our game is an arcade style robot shooter about an out-of-date robot that is activated to take on other robots in a space center that have become AI aware. It will have a campaign mode and a survival mode, a leaders board on steam for high scores, and, if our Kickstarter does well after we launch it, then we will also expand to have multiplayer options.

What was your inspiration?
Our inspiration for this game just kinda grew from nothing. I mean, we both have always been hardcore gamers with a desire to create a game, but the concept itself grew over time. It started with a basic robot running around a room shooting stuff. After that, we released a few demos. Being in the Army, I was able to test it on a bunch of Soldiers who lived in the barracks. B3 Lvl 1 ReworkWith that, we grew the game into something more, based off what the players liked, didn’t like and what they wanted. After that we released another demo on twitter to streamers and YouTubers. From that, we are in the process of making more improvements and changes. It really has been a fan input created game.

When will it be released?
We don’t have a release date, but I want to say early 2017. It’s hard to say, though. We will have a new demo in a few months that represents the final game.

 

Indie Developer Spotlight: Splitmind

Indie Developer Spotlight: Splitmind

Written by: Rendal Studios

splitmind_logo_defx576

ABOUT OUR GAME:
Splitmind is a 2D adventure game starring Kaplan, an amnesic shadow awaking in Mnemosyn, “the land of memories.” From this strange place, Kaplan will be able to project himself in his lost memories and then investigate his own past to answer all the questions he has.

During his identity quest, Kaplan will meet several odd characters, all of whom are related to his past. But beneath the appareances lies some terrible events.

Splitmind is a game playing with mysteries and misleadings; a game where nothing that seems to be true really is.

Splitmind-Screenshot1_Mnemosyn

WHAT INSPIRED US:
First of all, we’re big fans of old point & click games, like the Broken Sword or the Monkey Island franchise. So, when we started our company, we thought, “Hey, what if we make an adventure game?”

Then, we needed a strong story because it’s hard to innovate in a game genre that is older than 30 years. One of us came with an idea he started working on a few years ago: “What if I woke up one day, in a strange place, without any idea of who I am or how I got here?” Something between the Christopher Nolan movie Memento and the Jean Paul Sartre Huis Clos play.

We finally started to work on the concept and the script. Then everyone on the team brought some ideas about the designs. What will Kaplan look like? What will the Unamed City look like? And then we got this strange black & white shadow, wearing private investigator clothes, and walking in a city where no one can tell if it’s daylight or evening.

Splitmind-Screenshot6_Irma

We also wanted to give the game an interactive comic book look, with speaking bubbles and action bubbles appearing whenever an action is possible (speaking, observing, etc…).

We hope we did a great job and that our prospective audience will enjoy our game.

THE RELEASE DATE:
There is no fixed release date for now, but we can assure you our game will be released during 2016. We’ll soon announce our Kickstarter campaign, then we’ll communicate about our release date for PC. The releases on iOS and Android will follow.

Here’s the trailer: