Dungeons & Dragons

Adventure Framework Part 3: The Pillars of the Adventure or The Art of Leaving Blanks.

We built this city on Rocks and Rolls. We did! It’s the parody that plays in my head on a nearly endless loop whenever I think of a completed adventure. Following my methods from the previous articles allow you to do just that: make a city. We made a city full of foundations, roofs, and above all… Continue reading Adventure Framework Part 3: The Pillars of the Adventure or The Art of Leaving Blanks.

Role Playing/Table Top Games

Adventure Framework Part 2: Forget What I said, Do what I say! Conceptualizing Your Endgame.

At the end of my last article (Adventure Framework Part 1: Start at the beginning) I said “You need to set a proper foundation, both for your players and yourself. From this, you set your pillars. The pillars are the stories you will tell. In part two we I’ll delve into the pillar of your… Continue reading Adventure Framework Part 2: Forget What I said, Do what I say! Conceptualizing Your Endgame.