Lords, ladies, lads, and lassies, I am Max Urso and I implore you: Please, stop.
This is not a rant, this is a plea.
The gaming industry is inundated with pre-ordered, crowd-funded, early-access betas that fill the internet with hatred and vitriol when they fail to appease. We’re so addicted to instant gratification that we can’t wait for a finished product to come out. The game developers are more than happy to take our money to fund their unfinished products. It’s a dysfunctional relationship, and I’m not sure who the abuser is and who is the enabler.
Mind you, I’m as guilty as the next guy of feeding into this destructive behavior. My Steam library is full of early-access games that I’ve booted up maybe once or twice, only to toss them aside in favor of the next new game that’s not quite ready for the light of day. I have over 100 games in there that aren’t getting played because I’ve drifted back to World of Warcraft and Diablo III. That will change in an instant though, bets are already placed as to how long I’ll stick with my WoW subscription this time. All it will take is a shiny new game on the horizon to catch my eye.
Then, there’s the case of games that are blatant lies. No Man’s Sky sold itself on false promises. There were over 200,000 players on launch day on Steam alone, and today there’s slightly over 2,000. That’s a 90% loss due to features not present in the finished product but talked of in the promotional media leading up to it’s release. These remaining few die hard fans who read between the lines, ignored the hype, and knew what they were buying are the only ones still playing it.
My gaming habits aside, I still play NMS. I like it, but I made it my own (The Lost Files 1). I don’t play it everyday, but I do enjoy it. My point is that we, as consumers, are obligated to think before we spend our money. It’s too easy to click-click-click and purchase a game without thinking of the consequences, but we must. The game developers will keep offering pre-orders if we keep buying into it.
Day one patches, and paid DLCs (that years ago would have been free) are more of the same bad relationship symptoms between us and them. If nobody bought DLCs, then would they still make them? Would they instead offer them for free or as part of the initial content?
Use the power of your wallet intelligently. Wait for the release. Wait for reviews. Sure, most critics seemed biased or possibly even show a preference, but that’s why we need to do our research. Stop giving the game developers an excuse to release a shoddy game. It is the responsibility of the developers to put out a finished, polished product, and it is our responsibility to hold them accountable by not paying for anything less.