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Vanri’s First Convention: TooManyGames

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I know what you’re thinking.

Vanri, how is it you’ve never been to a con before?!

Well, the answer is pretty simple: Money.

As an introvert with anxiety, I wasn’t entirely sure how I was going to handle a convention. I was assured by Crymson that TooManyGames was a great con to start, as it was big, but not the biggest in the area. When we got our press passes, I was both excited and anxious, understandably.

We arrived at the Philadelphia Expo Center in Oaks, PA, and it was scorching hot in the venue. There were hundreds of bodies and a strong smell of B.O. We started to walk around to scope the place out. I was getting my bearings.

We found the VIP booths, the vendor booths and the Indie Game Showcase area.

Almost immediately, we heard loud banging coming from the back of the venue. We were informed it was Cosplay Pro Wrestling, so we rushed over. Crymson quickly let me know that our friends over at +2 Comedy helped to organize it and often participate.

We stayed for a couple of rounds before we got too hot and decided to leave, but not before Giovanni and Team Rocket interfered with a match and finally got their Pikachu. After a Sandman Deadpool took on two goons from Team Rocket, Crymson decided to show me the game room.

The game room was separated from the main floor. It was very dark with flashing rave lights. Separated into two parts, the game room was half arcade, half tournaments. It was spectacular.

Over the next three days, we conducted interviews, took literally hundreds of pictures and sat in on some of the best panels I could have asked for at my first con. I met such VIPs as MrCreepyPasta, Keith Apicary and The Gaming Historian. We also sat down with +2 Comedy, SuperBestFriends and one of the organizers of TooManyGames itself.

I was able to preview some awesome indie games, such as Frightshow Fighter and Sombrero: Spaghetti Western Mayhem.

We walked thousands upon thousands of steps, suffered boob sweat and had some technical difficulties. By day three, our feet hurt, we were grumpy and we wanted nothing more than to go home and go to bed.

At the end of it all, though, I have only one thing to say about my first con: it was worth it.

Review: Ace Attorney Trilogy

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Written by Iris the Keyblade Master

If you’re looking for a video game that’s not too difficult to play (at least not in the way that video games usually are), has an engrossing story, and phenomenal character development, you can’t find much better than the original Ace Attorney trilogy.  Originally released in America for the Nintendo DS, all three games can now be purchased as a collection from the Nintendo eStore for the 3DS.

As the title implies, the main character’s a defense attorney, named Phoenix Wright.  He’s driven by a need to defend innocent people, even and especially when nobody else believes in their innocence.

Each game gets broken down into a number of episodes.  The first episode is always a brief one-day trial that acts as the tutorial.  The others switch back and forth between Investigation modes and Trial modes.  Phoenix will learn about a person who’s been accused of murder and all of the circumstantial evidence stacked against said person.  Then you spend the first day gathering clues, questioning other characters, etc.  Once you’ve found everything that you can possibly find, the game moves on to the second day: the actual trial.  You must badger every witness that comes to the stand and use the clues to point out contradictions in their testimony.

But Phoenix will never have enough evidence to determine the real murderer, so that leads to another day of investigating.  Then it’s time for the second and final day of the trial!

The characters are what make these games so much fun.  Phoenix and his plucky assistant, Maya Fey, play off well with one another as you lead them to different areas to search for evidence.  They’ve always got to deal with Detective Gumshoe, who isn’t the smartest man on the police force, but means well.  The same could be said for the judge, who’s willing to swallow the weakest excuses from lying witnesses.  Each of the suspects has a quirk that can range from amusing to annoying.  Phoenix’ exasperated reactions to the antics of the rest of the cast are always funny.

And finally, there are the prosecutors.  They bring so much joy for all of the grief they heap on poor Phoenix.  The first game introduces Miles Edgeworth, Phoenix’s former best friend who turned into his biggest rival.  I couldn’t stand his ego at first.  He’s the first opponent to really get under the player’s skin with the way he just casually dismantles every argument you present.  However, his character development throughout each game turned out to be so good that he ended up becoming one of my favorite fictional characters ever. 

The second game presents Franziska von Karma, a female prosecuting prodigy who starts whipping anyone and everyone who gets in her way.  I’m not talking figuratively here.  She actually uses a bullwhip on everyone.  That includes Phoenix and the judge.  Somehow she gets away with it every single time.

Last but not least, the third game’s prosecutor, Godot, has a fearless attitude, a great backstory with ties to Phoenix’ past, and likes throwing his coffee mug at Phoenix when he gets annoyed.  Yeah, this game can get wacky.

I loved solving each of the cases.  Sometimes the developers really give your brain a workout as you try to find the lie in a witness’ testimony.  In the first game, you get five chances to make a mistake, and once you use them up, it’s game over.  The sequels replaced this system with a health bar.  It will decrease depending on how many mistakes you make and the gravity of those mistakes.  It’s a toss-up regarding which one I prefer.

Although the games tend to be silly, they do have serious moments- after all; the objective is to catch a murderer.  Each game’s final case is an emotional rollercoaster for Phoenix and his friends, and those last murderers are particularly ruthless.  I won’t say any more to avoid some very good spoilers.  I’ll just say that “Turnabout Goodbyes,” “Farewell, My Turnabout” and “Bridge to the Turnabout” are my favorite cases in the whole series.  The music theme that plays when Phoenix uncovers the killer in “Farewell, My Turnabout” gives me chills.

Finally, the series has some excellent female characters: heroes, villains, and everything in-between.  Besides Franziska von Karma and Maya Fey, there’s her older sister, Mia Fey, a defense attorney who mentored Phoenix and gives him advice on his cases.  They have an adorable little cousin named Pearl who tags along with Phoenix and Maya, and never falls into the “annoying child sidekick” trap.  Wendy Oldbag, Adrian Andrews, Dahlia Hawthorne, and Iris are all memorable suspects for different reasons.   Unfortunately, I can’t go into more detail because I’d have to spoil so much of the story.

Good stories and puzzles, well-written characters, a fun, catchy soundtrack, and constant courtroom shenanigans- what’s not to love?  The evidence clearly indicates that you should give Ace Attorney a try as soon as possible!

Games to Get Excited About: July 2017

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As we start through the summer months, the releases to feed our gaming addiction get slimmer and slimmer.  There really only seems to be three actual new games coming in July from any major publishers, and a couple of expansions or re-releases.  That doesn’t mean there’s nothing to look forward to, but this will be a bit of a short post since we don’t really have much to talk about.

Following up on one of the more popular release of 2015, Splatoon 2 is coming near the end of July.  This time the game will be released exclusively on the Switch on the 21st.  Like the original, this will be a 4v4 multiplayer shooter played in the third-person view.  Leading up to the game’s release, you can read the Squid Sister Stories on the official site and catch up on events between the two games.  Players in Europe and Japan will also be able to snatch up pink and green joycon controllers released with the game, though I expect they’ll be available to gamers around the world through third-party suppliers shortly after.

As the story goes, after the first game the sisters go back to relatively normal lives.  They start to do their own thing, but Marie worries that her sister might be having trouble with the events of the first game.  After spending some time together, Marie leaves Inkopolis to see her parents.  When she gets back home she discovers that Callie is missing and the Great Zapfish has been stolen.  Marie believes the Octarians are responsible so goes looking for a squid recruit to infiltrate the Octarians and save the day.

Why Should we be Excited?

Splatoon was popular for a reason.  The game was fun, colorful, and whimsical.  People could play competitively, without the super serious nature of games like Siege or Battlefield.  Those games are fun of course, but sometimes we just want to throw down on some goofy fun, like shooting paint at each other in a ridiculous world of multi-colored squid people.  I think this will be another fun game for people who like to goof off but also have a good time being competitive.  The original spawned a lot of fan art, stories, and even a manga, so it’s likely even more colorful squids are in our future.

Notable Releases for July

Final Fantasy XII: The Zodiac Age – Coming out early in July is a remaster of International Zodiac Job System for Final Fantasy XII that was previously a Japanese-only release.  It’s coming to Playstation 4 exclusively.

Miitopia – An RPG coming to the Nintendo 3DS at the end of the month.  It was previously released in Japan in December of 2016.  It is a fairly standard JRPG using the popular Mii avatars for characters.  The characters interactions will affect combat, meaning if they don’t like each other they will be less effective.

Dragon Quest XI – This JRPG is coming to Nintendo Switch, 3DS, and PS4 at the end of the month.  It mixes traditional turn-based combat with exploration like previous titles in the long running series.

Hey! Pikmin – Another game coming to the 3DS at the end of the month this will be a side scrolling adventure game based on the Pikmin franchise.

Women in Gaming Industry: Aya Kyogoku

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Women in Gaming Industry: Aya Kyogoku

kyogoku-streetpass-mii-plaza I have a lot of respect for anyone who makes a living writing.  I also have a lot of respect for anyone who makes their living in the gaming industry. Someone who is a script writer for games is awe-worthy to me due to the difficulty of both fields, let alone combining them. Aya Kyogoku has been officially working for Nintendo in that capacity since 2003. During this time, she has helped to give us many successful and, quite frankly, fun games throughout the years.

Kyogoku is a native of Japan, where she honed her skills for working in the gaming industry. After joining Nintendo, she worked for the Entertainment Analysis & Development portion of the company. Kyogoku has been a huge asset to the company in a few different roles since being hired. As well as script writing, she has also co-directed a truly adorable game. Yes, I am talking the ever popular series Animal Crossing.

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Who doesn’t want to become mayor of their own perfect world? Especially if you get to  be around adorable animated characters. Well, that is what you get to do in the Animal Crossing franchise. Kyogoku co-directed Animal Crossing: New Leaf , which introduced all new characters and a new setting. She also used this game as a way to address diversity in the gaming world. In this interview, Kyogoku talks about why she continues to want a workplace where many ideas are able to be shared.Aya-kyogoku (1)

Kyogoku has also worked on two games in the ever popular The Legend of Zelda franchise. In The Legend of Zelda: The Twilight Princess, Link must try to save Hyrule from being engulfed by a parallel universe. In The Legend of Zelda: Four Swords Adventure Link goes to once more restore peace in Hyrule. Both games were critically acclaimed and enjoyed by most fans.

Aya Kyogoku is a hard working and creative force in the gaming industry. She is a voice for greater diversity. We in the gaming world are lucky to have her fun-loving presence in one of our biggest companies!

Always keep sparkling!  

Video Games vs Board Games: Which is Better?

Guest Post by: John Martins of gametablesguide.com

Playing games is an unseparated part of our life. It’s an effective way to reduce stress and have fun with our loved ones. Either you love playing table tennis, chess or Call of Duty, the thing is that you must love games. It’s in our human nature.

There are many types of games. Board games and video games are popular ones.

Board games have been around since ancient times and have even been a huge part of human civilization. Just take a look at games like Chess or Backgammon, which have been played by kings and even decided entire wars during history.

However, in our modern age, video games have taken the forefront of gaming entertainment, growing into an industry to rival even that of movies and TV shows. Both entertainment mediums have their pros and cons and here are the main differences.

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Board Games: Old but Gold

We have always loved to play games. It is a way for the human mind to relax and even to play out fantasies. Games can even be considered to be healthy for a human being. And board games were the very first around.

Without going back into antiquity, the best example of a modern board game is Dungeons & Dragons. Having been created in the early 70`s, this game became so popular that it is even played today, almost 40 years later. And it also shows two huge differences between board games and video games: The social aspect as one, and using your imagination, as the other.

The Social Interaction Aspect is undeniable

Board games have always been social games. You gather around with a couple of friends, have good food, beverages and generally a very good time.

D&D requires at the least 4 players to play, and it also involves a human Dungeon Master, who co-ordinates the whole game. You are required to go to a place, meet with people and play with them face to face and interact socially.

Besides getting you out of the house, it is also a great way to improve your social skills. While some people may argue that video games have always had multiplayer components and that you can play them as well with other people, it is not the same thing. Playing through a monitor and computer is not the same thing as sitting around table with other people throwing dice and deciding on how to proceed in the game.

And the same thing is true for other types of board games, from Monopoly to Warhammer to the humble Chess. The main pro for board games is the social interaction you have with other people. Or in other words: Having fun together.

Board Games Enhances Your Imagination

Imagination is another great plus in regards to board games. When you play D&D, as an example, all you get is a wall of text, describing where you are, what your options are and what you could possibly do. You are required to put yourself into the mind of your created player character and interact with your companions to figure out what to do.

There are no graphics showing you anything about the landscape, location, not even your foes. You have to imagine it all, and so do the other players and even the Dungeon Master. The same is true for other board games.

In Warhammer, all you get are hand painted figurines that act as your units and army, and maybe a well-made combat map.

In Risk, you get a map of the world and a couple of figurines to shove around it, telling the other players what is yours and what you conquered.

Generally speaking, most of the game takes place in your head, and it is a great way to train your creativity. And that is true for almost all board games.

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Video Games: The Modern Age Way of Entertainment

The basic truth about video games, is, that they are a natural extension of board games through advanced technology that we possess in our modern age.

The very first video games that lay the foundation for all others were inspired by board games of a type of another. And it evolved so far, that some video games are hardly distinguishable from a Hollywood movie. And that is one of the major advantages of video games. The other one is ease of use.

The Visual Graphics Keep Getting Better

The cinematic aspect of modern video games is undeniable. Beautiful graphics showing awesome landscapes, vehicles, monsters are one thing, the movement of your characters, the things they can do, even down to the script for conversations and the general story, is another. And rounding it all up are incredibly well done musical soundtracks that only add to the experience.

Modern video games feel just like a movie, only that you can interact and play it out yourself, with you being the main protagonist. This is something that board games will never be able to top. But on the other hand, you lose imagination for the sake of having everything presented to you on the screen.

They Are Straightforward and Easy to Use

Ease of use is another huge aspect of video games. Since most video games are based on a ruleset or another, just like board games, your computer or mobile device will take over the task of rolling those dice, figuring out if you succeeded or not or if you won a battle or lost, without the need of a game master or a bunch of rule books that you have to check for a specific rule that you are not sure about.

That allows the player to fully immerse themselves into the game without worrying about such things and just enjoy the experience. And this opened up games that were really complicated in their board game format to a whole lot of people that came to love them, but did not have the patience or time, to learn all the rules.

Video Games Vs Board Games: Which Is Better?

There is no real competition between board games and video games. Most avid video gamers are also avid board game lovers, and board games are still going strong, with new systems and settings appearing almost every month.

Most gamers who are into role-playing video games are also D&D fans and are still playing it with their friends in the weekends.

Both entertainment mediums have their merits and in the end, it`s just a matter of preference.

And the best thing is, you don`t even have to choose. Just play both.

Influential Female Characters: Evie Frye

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Influential Female Characters: Evie Frye

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It isn’t easy being a woman in Victorian times. Neither is being an assassin intent on cleaning up an insanely corrupt London.  Evie does it with grace and snark. Her targets hardly stand a chance against her precision when killing. When it comes down to it there really isn’t a better woman for the job then Evie Frye.

acs-gameplay-og-EVIE Assassin’s Creed is a gaming franchise that has produced many successful games. There was even a movie made from the concept of the games recently. Players have been able to choose highly trained assassins in multiple areas and times in history; including but not limited to the American Revolution, the French Revolution and the golden age of piracy to play. These characters have targets, for various reasons, to dispose of. In Assassin’s Creed Syndicate the player gets to play as both Jacob and Evie Frye.

Evie  is the elder of the Frye twins. Both were trained by their father in the ways of assassins. Evie, however, took her training just a little more seriously. She and her brother are in London trying to rid the city of corruption in their own way. Evie’s way just happens to be using all her training and brains to kill her targets.


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Evie is honestly just a fun character to play. She is beyond capable in a role that we haven’t gotten to see many of her gender participate in. She is sarcastic. She is ruthless at times. She is so smart. She fights just as well as any of the other assassins. If you have been searching for a female character with depth and daggers, I suggest you pick up Assassin’s Creed Syndicate. Yes, you have to switch between playing Evie and Jacob but at least she is an option, which has been lacking in the other Assassin’s Creed games, save one.

Evie and Jacob have a great sibling relationship despite being so different. It is nice to see a character whose base concept is that of a killer to also be shown as so human. Her scenes with Jacob help to show that. They tease each other. They challenge each other. The Frye twins keep each other human as they hunt down their targets and I am really happy that they get to have that complexity given to them.

So if you are looking for a femme fatale in a historical setting, I would giving Assassin’s Creed Syndicate a try!

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Always keep sparkling!

Zenkaikon 2017: Impressions

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Hi gang! I’m no stranger to anime. In high school, in the mid ‘80s, my friend had quite the talent for drawing and introduced me to BattleTech, The Macross Saga, and Project A-ko, to drop a few names. When Crymson asked me to assist her in covering the convention, I had no problem saying yes, though taking time off from work to attend was a different matter

I felt vastly out of my element, though. I don’t really know current anime. There were a few exceptions to everything being anime, however. There are plenty of Poison Ivys, Harley Quinns, the occasional Deadpool, Halo warriors, and the rather stifling looking fur-suiter or two as well. When I’d spot one of them, my isolation would fade a teensy bit.

I am confused with the liberal use of white face on the anime cosplayers. Why? Is it an integral part of the character to be ghostly white, or artistic license using contrast to make your colors “pop”? It didn’t seem to fit within the context of the costume, I just don’t get it.

The convention center has some curious points of interest. First, down by registration, behind glass windows sits an archaeological dig. This water cistern seems to have been converted to house runaway slaves. In 2011, the residence, law offices, and Kleiss Tavern of Thaddeus Stevens were named as a National Underground Railroad Network to Freedom site by the National Park Service.

From there, the hall rises in several tiers of stairs, escalators, and elevators as the side streets are uphill. The second curiosity is the historical site about midway through the tiers: Montgomery House. This renovated mansion dates back to 1804 and is currently used for catering and special events, having been surrounded by the convention center itself and preserved. It was in these rooms that we had the pleasure of hosting our interviews.

My most comfortable moments, both physically and socially, were when I sat in the upper lounge near Marriott entrance. The “Café” was a string of kiosks one might see exiting a big box store full of hot dogs, pretzels, popcorn and other convenient food. This is where I parked myself to take notes and jot down my impressions before I forgot them. Several tables and a multitude of chairs allow for relaxed people watching. As Moon sailors mingled with monsters, X-men, and Ricks (sans Morty), I found myself identifying with the forgotten odd parent or two. Yes, here waited the guardians of the non-adult cos-players with pretzel and soda in hand, probably thinking the same thing I did.

I am so out of place.