Firstly, if you haven’t already, go check out my “Top 10 D&D Foes (You Probably Already Heard Of)”… With that in mind I’m about to take a look at the opposite side of the coin. Foes you may not have heard of (or are sorely underused).
You’ve made your way into the depths of an ancient temple that had tapped into a powerful magical leyline. You’ve heard tell that long ago wizards came here seeking the secret hidden away within the swirling maelstrom of knowledge that has erupted here. In the darkness your lantern passes over a single eye staring back at you, and even though it blinks and seems to slink away, you heart sinks as you think: Beholder. You aim to get a better view for a moment, expecting your inevitable death, and are greeted with a slinking humanoid. Its body an amalgamation of chaos and human. It’s eye passes over you and suddenly you realize that you’ve lost something. A secret you’ve kept. “I know!” It says in a strange language. “It was you that killed her while she slept. She didn’t love you, so you killed her…” You rush forward striking the creature violently. Other eyes appear in the room, slinking between ancient pillars. There is no secret safe from these eyes!
- The Nothic. These beasts are the remnants of corrupted knowledge seekers. They sought secrets that were long forgotten and have been punished by Vecna himself. Their gaze is potent. Capable of stealing secrets from their prey as well as rotting them from within. Nothics are a great addition to any long lost magical temple.
- Water Weird. Have you ever wanted to drown your friends… figuratively of course. These are the nasties to do it. They are designed to do it, their primary attack grapples and pulls targets towards their pool of water. They are invisible in water and have a slew of resistances and immunities. Check them out.
- Oni. My favorite Foe of all time is the Ogre Mage and the Oni is just that. They are big and nasty, can deal significant hits with their mighty glaive, and have magic to back that up. They can also shape shift to make themselves into pretty much whatever humanoid they want. They are not only awesome enemies, but they can easily be used as a recurring foe or BBEG.
- Slaad. Imagine the Alien from the Alien movies. Now imagine a frog. Now imagine a vindictive mind bent on furthering their progeny. They plant egs within humanoids that eventually burst out of the chest killing the host… OR they give you a disease that slowly turns you into a Slaad that will likely try to impregnate a humanoid with a chest burster. Awesome, but gross.
- Cranium Rats. A swarm of rats that get smarter them more their are. Their brains are showing. Their brains glow. Oh, and they can control your mind. That’s what they are. Cool.
- The Scarecrow. Yeah sure it’s got vulnerability to fire, but this nasty can haunt your dreams. These scarecrow have a gaze that can send the mightiest character running in fear. Their also constructs which gives them a slew of immunities and resistances.
- Bone Nage. Nagas on their own are pretty cool. However Nagas that have been mummified by Yuan-Ti and enslaved for all eternity to become temple guardians are cooler. These nasty undead have a number of powerful mind altering spells they can use to manipulate any battle. Give them a few Yuan-Ti helpers and your players are in some serious trouble.
- Non-Player Characters. Hidden in the appendices of Volo’s Guide to Monsters there is a section dedicated to Non-Player characters. Many of these are fantastic and that section alone could easily populate a number of spots on this list. Check it out, you won’t be sorry.
- Genies. I love foes that can take on many rolls, and genies do just that. There are a number of options in the Monster Manual and each of them are simultaneously dangerous in the front row and as a powerful magic user. The also come with fantastic lore and amazing sources of inspiration from fiction and folklore alike.
1. Yuan-Ti Anathema. I really love Yuan-Ti as villains and I could include a number of their entries from the Monster Manual and Volo’s Guide on this list however I have to give a special shout out to the Anathema. This monstrosity is imposing with it’s huge size and numerous snake heads. It keeps many of the bonuses Yuan-TI usually posses as well as some powerful spells, namely Divine Word. The Anathema sees itself as a God and has the patience of one. Whittle your enemies down and see them driven before you with your Divine Word.