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Top 10 Steam Games Under $5

I trolled through my house today looking for loose change. All in all I found $4.82. Not bad. As a kid growing up in the 80’s this would have been a spectacular find. That $4.82 is a sweet, sweet candy stash. Today, not so much. In 2018 this kind of couch change doesn’t have the same kind of impact… however, for under $5 there are a plethora of enjoyable games you can find nestled in the deepest depths of Steam store.

(Before I start a quick note on how I choose these games. Every single game I choose are games that I have personally played and can vouch for. I realize that there are many games out there under the $5 mark that could easily make this list. This is MY list. I did not include games that are Free as that’s a whole other list… I also looked for a plethora of games that could be enjoyed by various audiences and appeal to many types of gamers. That’s that. I hope you enjoy the list and please, feel free to let us know what you favorite $5 and under game is, and if there are any suggestions you may have.)

Organ Trail

10. Organ Trail: Directors Cut. When I was in 6th grade I was introduced to PC gaming by a fun little experience called The Oregon Trail, in which you follow the historic trek many took across our country in a time when dysentery and fording a river were more dangerous than we could possibly imagine. There were hunting mini games and indian attacks. You usually didn’t make it… Imagine that set in the zombie apocalypse, and that’s what Organ Trail is.

Town of Salem

9. Town of Salem. This game is fun… with friends. Please bring your friends. With that in mind Town of Salem is a great time and a ton of fun, and if it tickles your fancy you can look into the tabletop version…

Xcom

8. X-Com: UFO Defense. Sure this game is old as dirt. Sure it has a bunch of bugs. Sure it can make you want to throw your controller through your TV… But, you still love it. It’s charming and horrible and well worth a look if not just to see the origins of the rebooted X-Com series.

PLants v Zombies

7. Plants vs. Zombies GOTY. In which you plant plants to fend of a zombie invasion. It’s fun and addictive, and hard to put down… Tons of game time packed into a charming package. Well worth a look.

Sally Face

6. Sally Face. What a great little game. This horror adventure has a uniquely catered art style that reminded me of classic Nick cartoons like Aaahh!!! Real Monsters. This aesthetic combined with a disturbingly unique story line make this a great pickup.

VVVVVV

5. VVVVVV. A 2D platformer where instead of jumping you control gravity. This colorful masterpiece is simultaneously ridiculous and charming. I don’t recommend this for those that are easily frustrated as each level takes a bit of trial and error, and can be quite rage inducing at times. It’s still well worth the price tag.

Reigns

4. Reigns. Yes or No? As the new king you need to decide what sort of entity you will be. You are presented with requests from your citizens and need to decide what is best for you or your kingdom and impose your will. Reigns is simple in concept but hides a layer of strategy well worth looking into.

Overlord

3. Overlord. You are in charge and your decisions matter. Its hard to deny the surprising charm Overlord brings to the table. Every action you take on the battlefield has lasting effects on the world around you. Command your plucky minions to do your bidding in this quirky adventure. Take them on raids in villages or fight monstrous beasts. What kind of Overlord will you be?

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2. The Binding of Isaac. Roguelikes are a dime a dozen anymore and their influence on indie developers are like a blanket on a hot and humid day. I wish they would go away so we can finally move on. That being said, there are a number of great roguelike games available and few have the draw and prestige of the one of the greatest. The Binding of Isaac is one of the originals and is still loved today.

Superflight
1. Superflight. Wow! That was my initial reaction when I first picked up this game. There is something to be said about simplicity and atmosphere. Superflight is a game about adorning a flight suit and traversing beautiful procedurally generated atmospheres. You can feel the speed as you dip and dive your way through colorful landscapes. Even with the intense feel of falling it is a surprisingly relaxing experience. I was initially gleeful with my experience and was overjoyed to find myself willing to go back and play some more. If you haven’t seen this title, do yourself a favor and give it a solid look.

Top 10 Steam games under $10 (Sort of…)

I’m what you’d call a patient gamer. I scour the depths of Steam looking for deals and hidden gems. Sometimes they pop out at you, sometimes they’re hidden. Either way you can have an amazing gaming experience on nearly any budget.

(Before I start a quick note on how I choose these games. Every single game I choose are games that I have personally played and can vouch for. I realize that there are many games out there under the $10 mark that could easily make this list. This is MY list. I did not include games that are Free OR under $5. I also looked for a plethora of games that could be enjoyed by various audiences and appeal to many types of gamers. That’s that. I hope you enjoy the list and please, feel free to let us know what you favorite $10 and under game is, and if there are any suggestions you may have.)

Tothemoon

10. To the Moon. Originally released in 2011, “To the Moon” is a game that relies on its story. The game play itself is nothing to write home about, however, that’s not what this is about. I refuse to say too much in fear of giving anything away, but It’s all about the story. This tale is a ride full of emotion which leads to a cathartic experience. Fans of the Super Nintendo Console era will find the art style delightful. I highly recommend you give it a try.

Indiana

9. Indiana Jones and the Fate of Atlantis. Yeah, that’s right! I got a game originally released in 1992 on here. This point and click adventure game holds up like nothing I have ever seen. You get to play a brand new adventure with one of the most iconic movie heroes of all time. This pixelated adventure manages to capture the essence of Indiana Jones far better than anything else released after the original film. Even without the star aspect the game is solid and worth the play through.

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8. The Elder Scrolls Online. This game retails for $19.99 … HOWEVER, it regularly goes on sale for $9.99. Yes, there is an expansion that costs $29.99. Yes, you can subscribe to the game for benefits. Yes, there are in game purchases you can make. The game, at its core, is a fantastic experience worth a look. Spending less than $10 on this experience is well worth the cost, and I would have ranked it higher if it were always on sale. If you see this on sale and are looking for an excellent and refined adventure that has come a long way since it’s Elder Scrolls Craft inception it originally was, give it a try. I promise it won’t disappoint.

Ikaruga_arcade_flyer

7. Ikaruga. A Vertical Shooter that takes a standard concept and turns it on its head by including a mechanic that wants you to get hit… Vertical Shooters have been around since the beginning and have evolved into vibrant displays of reaction time and memorization. Ikaruga gives you that experience in a unique way while maintaining the difficulty associated with these types of games. Enjoy.

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6. Orwell: Keeping an Eye on You. Big Brother is watching, and you are he… She… Whomever. A point and click adventure style game from the perspective of a Big Brother agent tasked with finding out the culprit behind a terrorist attack. This game skirts the line of right and wrong and gleams with air of caution. You are responsible for interpreting the data you discover and ultimately make the decision. Are you right to ruin this life? Are you 100% sure? You decisions matter.

Limbo_Box_Art

5. Limbo. Limbo is a quick adventure game that gently mixes side scrolling puzzles with horror. I often find myself eerily quiet while playing. There’s a lot going on in the game and it thrusts you right into the middle of it without any real context. It’s the following period of discovery that the game represents that really sells this as one of my favorite little adventures of all time.

Fallout_New_Vegas

4. Fallout: New Vegas. This iteration of the Fallout saga is arguably the best. There are bugs, sure. There are also a ton of mods to help the game look and feel more realistic that also do their best to get rid of the bugs. Fallout: New Vegas delivers an excellent story that really plays well with the “What happens in Vegas” mantra. Well worth the hundreds of hours of game time you’ll enjoy.

Portal_standalonebox

3. Portal 1 and 2. If you haven’t played a portal game yet, stop what you’re doing and grab one up. You can often get both on sale for a combined cost of under $10. These games are polished. They have excellent game play, fun characters, and are iconic masterpieces. Do yourself a favor and pick these up!

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2. Oddworld: Stranger’s Wrath. In which you play as a beastly bounty hunter that has sworn off guns and uses various critters and varmints to help him capture his prey. It has an amazing Dystopian Western feel combined with unique characters RPG elements. Stranger was a favorite of mine growing up (My bias is showing, I know) and could be yours as well. Check this gem out asap.

Undertale_Combat_Example

1. Undertale.  What a wondrous ball of perfection. I have a hard time even writing about it. Everything about this game is lovable. The soundtrack mixed with the visual style and complemented by the fantastic characters… It has so much going for it. Even if your not an RPG enthusiasts I highly recommend giving it a try. It’s won over many people that were turned off by the visuals. Why not you?

Oresan’s Magnificent Foes: The Necromancer Dance Party…

You step gingerly into the dust covered room of the depths below. You’ve entered a long forgotten temple. As you scan the room for dangers you notice above you a faint light flickers into existence. The orb pulses lightly. Suddenly brilliant prismatic light pours outward in swift moving rays. The room comes alive. Near the back of the room a single spot light bathes a hooded figure in light, showing them off to the world. It displays enigmatic footwork, swiftly turns on itself with a deft twirl, and quickly thrusts one finger skyward! It begins to sing… Unerringly you watch. Drawn in by this presence.

I’m inspired daily. Books, Youtube, Movies… and Games. Specifically video games. Video games have done a ton of creative legwork and created iconic and influential monsters and villains for our every need. You just need to take the time to convert them. This particular foe was inspired by the Crypt of the Necrodancer videogame. This is my second entry in a series called “Oresan’s Magnificent Foes” in which I will be detailing entries in a personal Monster Manual of sorts. Each entry will include a little blurb about What the foe is, Why it exists, and How I went about creating it. I hope you enjoy it, and if you have any suggestions, comments, or would like to see me create a foe based off something you love (or loathe) please let me know in the comments below. Read the rest of this entry

Top Ten D&D Foes (You probably HAVEN’T heard of)

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Firstly, if you haven’t already, go check out my “Top 10 D&D Foes (You Probably Already Heard Of)”… With that in mind I’m about to take a look at the opposite side of the coin. Foes you may not have heard of (or are sorely underused).

You’ve made your way into the depths of an ancient temple that had tapped into a powerful magical leyline. You’ve heard tell that long ago wizards came here seeking the secret hidden away within the swirling maelstrom of knowledge that has erupted here. In the darkness your lantern passes over a single eye staring back at you, and even though it blinks and seems to slink away, you heart sinks as you think: Beholder. You aim to get a better view for a moment, expecting your inevitable death, and are greeted with a slinking humanoid. Its body an amalgamation of chaos and human. It’s eye passes over you and suddenly you realize that you’ve lost something. A secret you’ve kept. “I know!” It says in a strange language. “It was you that killed her while she slept. She didn’t love you, so you killed her…” You rush forward striking the creature violently. Other eyes appear in the room, slinking between ancient pillars. There is no secret safe from these eyes!

nothic

  1. The Nothic. These beasts are the remnants of corrupted knowledge seekers. They sought secrets that were long forgotten and have been punished by Vecna himself. Their gaze is potent. Capable of stealing secrets from their prey as well as rotting them from within. Nothics are a great addition to any long lost magical temple.

waterWeird

  1. Water Weird. Have you ever wanted to drown your friends… figuratively of course. These are the nasties to do it. They are designed to do it, their primary attack grapples and pulls targets towards their pool of water. They are invisible in water and have a slew of resistances and immunities. Check them out.

Oni-5e

  1. Oni. My favorite Foe of all time is the Ogre Mage and the Oni is just that. They are big and nasty, can deal significant hits with their mighty glaive, and have magic to back that up. They can also shape shift to make themselves into pretty much whatever humanoid they want. They are not only awesome enemies, but they can easily be used as a recurring foe or BBEG.

Green_slaad-5e

  1. Slaad. Imagine the Alien from the Alien movies. Now imagine a frog. Now imagine a vindictive mind bent on furthering their progeny. They plant egs within humanoids that eventually burst out of the chest killing the host… OR they give you a disease that slowly turns you into a Slaad that will likely try to impregnate a humanoid with a chest burster. Awesome, but gross.

Cranium_rats-5e

  1. Cranium Rats. A swarm of rats that get smarter them more their are. Their brains are showing. Their brains glow. Oh, and they can control your mind. That’s what they are. Cool.

scarecrow

  1. The Scarecrow. Yeah sure it’s got vulnerability to fire, but this nasty can haunt your dreams. These scarecrow have a gaze that can send the mightiest character running in fear. Their also constructs which gives them a slew of immunities and resistances.

Bone_naga-5e

  1. Bone Nage. Nagas on their own are pretty cool. However Nagas that have been mummified by Yuan-Ti and enslaved for all eternity to become temple guardians are cooler. These nasty undead have a number of powerful mind altering spells they can use to manipulate any battle. Give them a few Yuan-Ti helpers and your players are in some serious trouble.

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  1. Non-Player Characters. Hidden in the appendices of Volo’s Guide to Monsters there is a section dedicated to Non-Player characters. Many of these are fantastic and that section alone could easily populate a number of spots on this list. Check it out, you won’t be sorry.

Dao-5e

  1. Genies. I love foes that can take on many rolls, and genies do just that. There are a number of options in the Monster Manual and each of them are simultaneously dangerous in the front row and as a powerful magic user. The also come with fantastic lore and amazing sources of inspiration from fiction and folklore alike.

Yuan-ti_anathema-5e
1. Yuan-Ti Anathema. I really love Yuan-Ti as villains and I could include a number of their entries from the Monster Manual and Volo’s Guide on this list however I have to give a special shout out  to the Anathema. This monstrosity is imposing with it’s huge size and numerous snake heads. It keeps many of the bonuses Yuan-TI usually posses as well as some powerful spells, namely Divine Word. The Anathema sees itself as a God and has the patience of one. Whittle your enemies down and see them driven before you with your Divine Word.

Oresan’s Magnificent Foes: The Bloodsail Scavenger!

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Arrrr me matey! You be seeking some sunken treasure in the depths of the deepest darkest oceans? Well pirate captain Oresan has a story for you… ::cough:: ::Clears throat:: Weird. Sorry about that. Sometimes national talk like a pirate day is every day…

If you couldn’t tell I’m going to talk about a foe I used in an adventure of the High Seas variety. This is my first entry in a series called “Oresan’s Magnificent Foes” in which I will be detailing entries in a personal Monster Manual of sorts. Each entry will include a little blurb about What the foe is, Why it exists, and How I went about creating it. I hope you enjoy it, and if you have any suggestions, comments, or would like to see me create a foe based off something you love (or loathe) please let me know in the comments below.

Bloodsail Gnoll

What? What exactly is a Bloodsail Scavenger?

 

Imagine sailing the open ocean. Your comfortable with the systematic rocking caused by the endless rolling waves. Your not far from shore, trolling along the coastline for schools of fish. You do; however, find yourself scanning the horizons  as the sun begins to set. You know that these waters are infested with the Bloodsail Gnolls, horrific humanoid hyenas that capture forlorn fishermen and merchants. Rumor has it they take those that live back to their bone filled dens and sacrifice them to their god, the Ever Hungering. They keep their prey alive so they are fresh when they are devoured by the Bloodsail clan.

Its said they attack ships near the coast during the early hours of the night. The row out on speedy longboats, using red sails that seem to blend in with the light from the setting sun. By the time you see them coming, it’s already too late. They hulking beats, standing nearly 8 ft tall, have already boarded the boat. They attack with gnarled spears capable of piercing through heavy armor. These sadistic creatures carry nets used for ensuring the capture of living meat. They kill the strong mercilessly and capture the weak; the children and the old. If you have the foresight to give up before they get a chance to fight, your fate is sealed and far worse than a quick death by being run through.

 

Why? Why did I create these Abominations in the first place?

 

I have always loved Gnolls as a foe in my campaigns. They are sadistic and nasty and have a great tribal feel to them. As such I often try to include them in some way. I took it upon myself to run an island hopping adventure in a homebrew setting called “The Shattered Isles” for a few strangers online. Early on in their adventure I wanted to introduce them to something that was going on in the world around them. I wanted this to be subtle and not necessarily centered around something they would have empathy for.

Why not Gnolls? I could have just thrown some regular old Gnolls at the party, however they were level 1 at the time. So i needed to scale them down and give them a bit of High Seas flair.

 

How? Everybody has a process, what was mine?

 

The Bloodsail Scavengers are at their core a standard Gnoll, however they do not share the CR of one. (A Gnoll in the Monster Manual has a CR of ½ whereas the CR of a Bloodsail Scavenger is ¼) I took the hit points and lowered them by about a ⅓. The other abilities are nearly identical in damage and scope, however; I took away their Longbow and replaced it with a net.

The Longbow needed to go. This weapon alone could take early fights and make them significantly lopsided in favor of these ferocious beasts. These Gnolls still have a ranged weapon by throwing their spears as well as the addition of the net. They can use the net to restrain characters and drag them into the depths causing them to drown or to simply restrict their movements.

(Important note about nets: Though they are ranged, their distance is 10/30 which means if they throw the net any distance 10 or beyond they are at disadvantage. This means that their effective range is 5 ft with net without suffering disadvantage; however, to 5 ft is melee range and when you use a ranged attack in melee it suffers disadvantage. All attempts to net a creature are at disadvantage!)

Once again this was the inaugural entry into Oresan’s Magnificent Foes, an evolving Monster Manual of sorts. If you have any comments, suggestions, or have a foe you’d like to see created please let me know in the comments below.

Adventure Framework Part 3: The Pillars of the Adventure or The Art of Leaving Blanks.

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We built this city on Rocks and Rolls. We did! It’s the parody that plays in my head on a nearly endless loop whenever I think of a completed adventure. Following my methods from the previous articles allow you to do just that: make a city. We made a city full of foundations, roofs, and above all else, pillars. That’s the way it should be. The adventure you take your players on is not as simple as coming up with a single idea, a single building. It’s about creating numerous buildings.

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Imagine a city block, and within that block there is a single building. It’s nice. Has some cool features. People come and take pictures occasionally, but eventually people stop showing up. “It was nice the first time I was here…” Now it’s old news. Imagine now that a local man built a coffee shop next door, and a young entrepreneur decided to create a hanging garden. Another builds a building full of studio apartments, a small museum… People nearby that love the building see the potential of the space and create something grand. Before you know it the city block becomes a bustling hub for creativity and community spirit.

 

You, the GM, owned that block. You created the first building. The inspiration. The others: They built on it and created something for themselves. You were successful in spurring their ambition and helped them create their own community. That’s how it works. The GM creates the Building on the empty block, the players fill it up with and make its surroundings come to life.

 

How do we let them build their own city block?

Read the rest of this entry

Top 10 D&D Foes (You Probably Already Heard Of).

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You gather your party and head into the darkest depths of the dungeons. The sirens song of fame and riches pulls you ever deeper. In a particularly dark corner you and your companions turn the corner and are met by a massive unblinking eye, glowing yellow in the dark. As you reach for your weapon numerous smaller eyes illuminate and circle the center. Your friend, a mage, begins casting a spell, and though her motions are familiar the spell crackles fruitlessly  and in an instant she is turned to dust in a brilliant flash of green. The rogue bravely leaps forward and is caught by an invisible force and thrust against the nearby wall collapsing in a lump. You draw your sword a try to take a step forward but you feet are stuck firmly in place. You look down to see your body turning to stone and as you take your last breath before becoming a permanent fixture you see your final companion, a paladin, bow before the beast and offer up his sword to it. You see a ghastly and toothy grin open up into a maw as the beast devours your friend.

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  1. Beholder (Should be higher, but works better with the intro…). You’ve meet the same fate of countless foul hardy adventurers. The Beholder is a fearsome and respected being, and any adventurers worth their weight know to avoid them at all costs. They combine heightened intelligence with willful destruction. Their anti-magic cone emanating from their central eye makes short work of magic wielding foes. Their eye stalks are especially deadly with effects ranging from massive damage that makes it impossible to resurrect your friends to powerful charming effects. They are not to be trifled with.

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  1. Displacer Beast. On your travels, you may have heard tell of many legged cat like beasts that seem to exist between our world and the ethereal plane. The Displacer Beast is a monstrous predator that lashes out at its enemies with barbed tentacles protruding from its back. It’s also blessed with a permanent displacement effect causing players to have disadvantage to strike it with attacks.

medusa

  1. Medusa. You’ve heard the legends of these ancient beings locked away in temples and long forgotten homes. They are surrounded by numerous humanoid statues, their only companions, created by their petrifying gaze. Though not particularly adept at hand to hand combat they are capable in their own rite.

Treant

  1. Treant. The living forests have powerful protectors. The ancient Treants, the awakened watchers of the forest, are powerful entities  are capable of powerful attacks, especially against constructs and walls. They are also each capable of giving sentience to trees in the area giving them potent allies.

Fire_elemental-5e

  1. Elementals. Air, Earth, Fire, and Water. The classics. Anywhere there are unstable elemental energies a powerful and chaotic Elemental could exist. They fit a number of roles from powerful siege monsters to balls of swirling energy. They are capable of popping up in many instances and make a great addition to any dungeon.

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  1. Giants. These lumbering titans are powerful and numerous in scope. From the Nordic inspired Frost Giants to the dumb and dangerous Hill Giant, they fit numerous roles. The recent Storm King’s Thunder adventure and Volo’s Guide to Monsters adds a number of unique Giants to the DM’s arsenal.

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  1. Dragons. The come in good and evil kinds. The have breath weapons… Nuff said.

zombie

  1. Zombies. BRRAAIINNSS … The horde of nastys shamble forward. Though they aren’t particularly interesting on their own they often to lead to magnificent mysteries and stories. The Shambling horde of Zombies is a great trope and their Undead Fortitude keeps them coming back from the dead to pester the players. Also, there’s a beholder version… Talk about scary.

Vampire_mm5e

  1. Vampire. One word: Strahd. There is an entire adventure based around the manipulative power of the Vampire. These creatures of the night have a plethora of abilities, legendary actions, and an eternity to plan. Play them smart and ruthless and you have yourself an iconic and memorable story and villian. Their weaknesses are one of their greatest strengths from a story standpoint, giving the players hope to defeat these powerful foes.

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Finally, and although it may be unexpected they are by far the most dangerous enemies in the world surrounding the players… Player Races. Countless of my adventures center around the desires of seemingly normal folk. You can create powerful wizards, destructive barbarians, and devoted and evil clerics. They are the center points of cities and dangerous locales and their ambition knows no boundaries.