There’s Just Something About Exandria Unlimited’s Opal by JenngaD
Behind The Screen: Professional GMing is a Thing?! by Vinni the Troll
Dungeon Crawling: Rangers by Vinni the Troll
Dungeon Crawling: Fighters by Vinni the Troll
Druids are fun. You get to heal, turn into a big furry beast, and shout “SHILLELAGH!” before going nuts with your now enchanted quarterstaff or club. Like clerics, druids come in several different flavors, and usually, other players have expectations of them. For every cleric that is questioned heavily for not being a healer, thereContinue reading “Dungeon Crawling: Druids”
Arcane power comes in many forms. Wizards learn from books and scrolls. Warlocks make pacts with greater powers whose goals are not always known. Sorcerers are born with it. The power they possess to cast spells and manipulate the fundamentals of arcane power are simply inherited. Perhaps they share a lineage with the great dragons,Continue reading “Dungeon Crawling: Sorcerers”
Monks in 5e get a bad rap.
The Artificer class is new, shiny, and chock full of new and shiny things.
We started with barely anything.
Dungeons and Dragons has a lot of variety for players to choose from. The combinations between the 9 races and 12 classes from the Player’s Handbook alone will grant you 108 possible combinations, not accounting for multi-classing, subclasses, and racial variants. For some that is not enough though, or perhaps their inner creativity just can’tContinue reading “Critical Brew”