Would you think you would be able to survive in a nineteenth century mental institution? What if, once admitted, you were sent to an asylum known as a place where no one ever left? What if the doctors were not only there to keep you from escaping but also to perform whatever atrocities on you that they wished?
Blackwell’s Asylum is a game that tests the abilities of the player to not only survive but also to escape a terrifying asylum for the insane. Claudia Billie Stræde was the director of this game which started out as a project for the University she was attending. Blackwell’s Asylum was a multiple nominee. It also won Game of the Year and the Adventure/Roleplay category in the Intel Level Up 2011 Game Demo Contest. The game is also interesting becuase it was inspired by true events.
Claudia was inspired by the written chronicle from Nellie Bly. Bly was a writer who had started her career as a young woman writing; “women’s columns.” Bly wanted to write about more than cleaning and traveled to New York seeking opportunities. There she pitched the idea of going undercover at a mental hospital to expose what was really happening behind the closed doors of such institutions. For ten days she gained information and stories from other patients. Upon her release Bly wrote down everything in her six-part series called; Ten Days in a Mad-House. This work helped not only expose the crimes of the asylum but also gained more funding for public institutions to try to improve them.
The design of the game is interesting and unsettling. The player starts off, as Nellie, restrained as a doctor drugs them. The player then tries to escape. The coloring of the game is dark and it can make it difficult to determine where in the game the player is. The effects of the drugs only aid in making the surroundings distorted and confusing.
There are random shouts and other noises to make it difficult to focus. Blackwell’s Asylum does have a neat effect in which large circles like sonar when footsteps get closer to the player as they sneaking in the darkness. It is the only effect that helps the player with all the distortion. The character design is very well done. The sound effects also aid in the gameplay.
Blackwell’s Asylum is an interesting first person game of escape.
ALWAYS KEEP SPARKLING!