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Tag Archives: horror games

Triggers: Mental Health & Gaming

I love Horror. I don’t think that’s a shock to anyone. I’ve avoided a lot of horror games for various reasons, mainly because I’m a bit high strung and anxious. Reason for that? I live with Complex Post Traumatic Stress Disorder (c-PTSD), it comes with anxiety.

When I started my stream with The Blair Witch game, everything was fine. I was a bit anxious because I was going in a little bit blind. Don’t worry, I won’t spoil anything important. I explored and got confused, but as I roamed the woods the main character loses sight of his dog and begins to have a PTSD episode.

Most people won’t think anything of it. It’s just a stressed moment for a video game character. However, to me, it’s much more than that. I was unaware that he had PTSD and if I were aware I wouldn’t have started playing it. I confirmed with the chat that he did indeed have PTSD and apologized to everyone and switched the game. Had it not been for Vanri sitting in voice chat with me (to help ease my anxiety) suggesting that I stop playing, I may have tried to force my way through the game.

That would have been a terrible idea. My anxiety was high from watching him have this episode and as I continued on to look for the dog, it was getting worse. The visual effects were wonderful because his panic attack looks and sounded like mine. If I had continued further I probably would have been triggered into a panic attack or worse. So I jumped over to State of Decay 2 for the rest of my stream. 

The next night I decided to try Alien: Isolation. I was trying to get back into horror games and I’ve heard amazing things. About 2 hours in, I was overwhelmed by the atmospheric noise. I could feel a panic attack rising and I had to stop playing. Was there anything wrong with the game? No! The problem lies with my mental illness. I stopped playing the game and went back to State of Decay 2

You see, I like to think that I can do anything, but I have limitations. We found one when I played through Layers of Fear, an amazing game that I will always recommend. The subject matter was a lot more closely related to my own trauma than I realized. I wasn’t even aware that my attitude had changed toward everyone around me, but they pointed out that I was extremely agitated and my anxiety was high until I finished playing the game. So from that point forward, we had to look for specific elements in my horror games. If it wasn’t a first-person game, Vanri would play the game first to make sure that there wasn’t anything triggering in the storyline.

I assumed that it was the only thing I had to worry about, but to be honest, I didn’t even check to see if that was present in Blair Witch. Now, watching let’s plays or streams of these games are fine, but playing them is different. It’s the difference between watching and experiencing. It’s more immersive. I’d watched Layers of Fear on YouTube and Vanri’s playthroughs of it. I knew the story, but experiencing it was hard. I am lucky it didn’t bring up anything worse, like flashbacks. 

So a little extra medication this week and a hard lesson learned. There is a reason I don’t play horror games in which I can’t fight back. I’m not invincible and I have very real limitations. I need to research these games more before I jump right into them because I don’t want to trigger myself, whether I’m on stream or not. I have to make sure that there isn’t abuse, the characters don’t have PTSD or other mental disorders that could trigger mine, there isn’t abundant (though very well done) noise triggering anxiety.

More than that, I need to be okay with stepping away. I need to be okay with setting down the controller (figuratively) and putting myself first, putting my mental state first. To drop the tough act every now and then to ensure better mental wellness for myself and those around me. At the end of the day, that is my responsibility. I never know if something could trigger me, but how I handle those situations speaks volumes about the progress I’ve made and my self-awareness. I’m also thankful to have such amazing support that helps me make these decisions.

Again, and I cannot stress this enough, I am not upset at any of these games. It is not their fault that I was triggered. I am 100% responsible for my mental health in this regard. I view it the same way as a food allergy. Ask before you eat, just in case. Does this have nuts in it? Does this have abuse in it? 

So from now on, I will look into my horror games more. If everything seems okay, then I will play it, but if I am triggered I will allow myself to step back and stop playing. My community and viewers will understand and at the end of the day, I am more important. 

Are there any amazing games out there that have triggered you or things you should watch out for? Better yet, have a horror game to recommend that is void of my triggers? Let me know in the comments, but for now, back to Prey!

Staff Favorites: Horror Games

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Fatal Frame. I vividly remember the first time my brother and I turned out the lights while playing it… That didn’t last long.
– Oresan Fells

 

 

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I would have to say that one of my favorite horror games is Eldritch Horror. It combines two of my favorite things; the Cthulhu mythos and tabletop gaming. Players choose a character and then set off o try to stop the ancient evil from rising. Players are faced with many horrors and even if they win they will probably not leave the game with all of their sanity. Play if you think you are strong enough, if not when then “Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn.” Happy gaming and always keep sparkling!
-Thia the Bard

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I love Alice: Madness Returns because it’s a twisted Alice in Wonderland. Everything is spooky, crazy, and wonderfully dark. You get to stab mobs with knives, smack them with a horse head or fire upon them with a teapot. Plus, you block with an umbrella. Not to mention the costumes.. Steampunk Alice is the best! -Azkadelya

 

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Damn it, Karen, stop writing on the wall

Layers of Fear is my favorite horror game. The story is engaging, the jump scares are minimal, the building terror is enough to make my skin all tingly, and it doesn’t make me motion sick since it’s basically just a walking simulator.
– Vanri The Rogue

 

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Growing up I got this board game called Nightmare. Very early 90s, mind you. A VHS board game and I loved every second of playing it. I made my neighbors play it with me over and over again. We recently played it on stream and I still love this game, no matter how old I am or it is.
– Crymson Pleasure

Review: Narcosis

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We all know how much I love me some horror games. I’m always looking for new games to play, especially from amazing indie developers. I was ecstatic to get a review copy of Narcosis from indie developer, Honor Code, thanks to my fellow Mixer streamer and friend, Rorifett, who put me in contact with David, one of the writers and the marketer for the game.

What’s it about?
A hundred leagues under the sea lies several research facilities. Narcosis follows a nameless man as he attempts to find his way back to the surface after an earthquake destroys these facilities and kills almost everyone else down there. He must find his way to the single escape pod, while avoiding aggressive squids, bloodthirsty fish, and terrifying spider crabs. All the while, the game is being framed and narrated by an interview, possibly on a talk show.

What did I think?
This game is visually stunning. The detail in each chapter was so painstakingly realistic, both visually and atmospherically. Each piece of floating debris made me jump. Each spider crab injected a new nightmare into my brain. Each squid caused a mini panic attack.

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The story was slow building and kept me at the edge of my seat. What happened to the other survivors? Would we ever get out of here? All questions were answered in the end, which is extremely satisfying in a horror game. I don’t want to be left with more questions than I started with. I want to be left wanting more content, not answers. Narcosis accomplished this in bounds.

The most important thing – to me – is that this game actually terrified me. My stress level was so high throughout the entire game that I had to take my anxiety meds. Not only am I terrified of the ocean as it is, but the creatures in the deepest, darkest reaches also fuel the worst nightmares. If I never see a spider crab again, it will be too soon.

Do I recommend it?
Highly. If you like horror games, this game is for you. If you like deep sea exploring, this game is for you. If you want to be afraid to go into the ocean for the rest of your life, this game is for you. (That last one’s a joke, of course, I was already afraid to go into the ocean!)

Narcosis can be found on PC and Xbox One.

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Review: Cursed

Dev/Pub: Jetdogs Studioscursed_1
Medium: PC

I received Cursed and had a hell of a time playing it at first. I was trying to record it for Let’s Plays, but my software wanted NOTHING to do with this game. Finally I was able to stream the game.

What is it?
Cursed is a point-and-click horror type game with a female protagonist. Her fiance has been offered quite a sum of money to rebuild something at a far off estate. It’s odd, but you both want to get married and he takes the job. Off he goes, but it’s been sometime since you’ve heard from him. You do the only sensible thing, you go find him.

What did I think?
Well, that is a complicated answer. I liked and hated this game. It is gorgeously done, the graphics are great. I like the story concept and they added in some great touches. There is a lot to like about the game.

However, it felt disconnected. It lacked fluidity. You were given random puzzles with no inclination of what you were supposed to do. The clues were non-existent. It felt like dumb luck that I figured some things out. There were plenty of instances that it took me longer than it should have to get it, my fault. There were also plenty of times that I was using the hint button over and over because I had no idea what I was supposed to do.

At one point, you need to make a freeze potion to freeze the fountain. Unless I’m the only person who’s never seen an alchemy machine, I was lost. The lack of fluidity made me more frustrated than I would have liked for such a relaxing game. I found myself roaming around trying to figure out what I was supposed to do next. I really wanted to love this game, but I walked away from an anti-climactic ending feeling… meh.

It’s only $5 on Steam so give it a try if you want, but it isn’t one I’d recommend.

Watch Crymson’s stream of Cursed here:
https://www.twitch.tv/realwomenofgaming/v/111729543

Review: Slayaway Camp

Dev/Pub: Blue Wizard Digital
Medium: PC

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My inner horror nerd was squealing with gore-filled joy when I received this game. Of course, I fired up everything and started playing the game. The interior of a 1980s/90s video store popped up in my view. My first thought was, No Shit, well done! I haven’t seen a video store in nearly 10 years and it brought back that nostalgia of going to Blockbuster on Fridays with my parents to rent some VHS tapes for the weekend. Everything from the shelves, the tube tv in the corner playing previews to the cheesy overhead music was amazing. I’m pumped and I haven’t even started playing.

So what is it?
It is a 1980s horror puzzle where you control the killer. Your first killer is Skullface and you have to move around the board and slaughter teens at the summer camp you may have died at. Sliding around leaving bodies in your wake before disappearing into a demonic portal.

What did I think?
OMG THIS IS AWESOME.

The pixel graphics are only making this game more awesome for me. Not only that, it’s hard and easy at the same time. The game itself is easy to understand. Even when they add more elements in, those elements are easy to understand, yet hard to master. Not to mention, there are different types of deaths to be had! Sometimes, when you slide over to that annoying teenager about to have premarital sex, there pops up a cut scene and you are shown a comical and brutal scene THAT YOU PICKED.

You earn coins throughout the game so that you can buy other murderers and ways to die. I haven’t unlocked a lot, but I love the ones I have and am excited to see more. However, sometimes you just slide over and put a butcher knife in their forehead. Clean and classic. I appreciate the simple murders as much as the cut scenes.

It gets super creative. From using bookcases to murder unsuspecting teenagers or just to block the way so you can redirect your murder to his exit hell portal.

I’ve only played through 3 movies and have unlocked very little but I’m not stopping anytime soon. This is provides me with endless entertainment and it’s less than $10 on Steam. I can’t say enough good about this game. Actually, stop reading this and go buy the game and murder some teenagers yourself.

Why I Love Horror Games

Why I Love Horror Games

You all know that I absolutely love doing my weekly Wanna Don’t Wanna broadcast. Any of you that have watched me play know that I’m just riveted by games like Slender: The Arrival and Layers of Fear. But, did you know that I played my first ever horror game just a week before my first broadcast?

It’s true. My first horror game was The Park and I played it just a week before you all watched me play it, in order to see if I could handle our show idea. I found that not only could I handle it but also that I’d become addicted to horror games.

Before, I stayed away from horror video games. I always thought that playing was worse than watching because you’re more engaged and it becomes more real. Now, I watch horror Let’s Plays on YouTube, I’m always looking for new horror games to play on Twitch, and I spend my days combing through YouTube channels for new game ideas. I can’t get enough of it.

Playing horror games is different than watching horror movies or horror gameplay on YouTube. Not only are you more engaged, so you’re more likely to jump or scream, but also, when it’s finished, you really feel a sense of completion. At the end of a horror movie, I’ll see the villain defeated (most of the time), but I’ll still have trouble sleeping that night because I can’t help but think, “But maybe it’s still alive!” When I play a horror game, however, I play a roll in defeating the villain, so I leave the game knowing that I’m okay.

Also, being a huge horror movie fan and the co-writer of 9th Circle of Horror’s 15 Rules to Survive a Horror Movie, I have a sense of comfort knowing that I’m able to control the actions of the main character. If I’m in control, things are more likely to turn out okay in the end.

Not to mention, I get a huge rush from the jump scares. Yay, adrenaline, right?!

-Vanri the Rogue

Review: Layers of Fear (Part 2 – ENDING)

Review: Layers of Fear (Part 2 – ENDING)

Yesterday, I finally finished Layers of Fear. After just over 2.5 hours of playing, I was not disappointed!

**This Review Contains Spoilers!**

What’s the second half about?
In the second half, you’re trying to find the remaining items you need to finish your painting. Since the game is not finished, there are only 4 items to find. In the first half, I found skin for the canvas and a vial of blood for the paint. In this half, I found a bone, which was to be ground up into dust for painting and priming, and a lock of hair for the brush. This half of the game featured dolls pretty heavily, since the final items both had to do with the main character’s daughter.

What did I think?
This game is absolutely stunning. The graphics are amazing, but I was most impressed by the constant changing of the house. In the first half, we saw that going through the same door may not lead to the same results. In this half, they stepped it up a notch. They were changing my surroundings while I was turning around, sometimes to the point where looking out the window allowed the whole room to be changed around me.

The jump scares in the second half are even scarier than the ones in the first half. You’re turning around to find dolls, ghosts and all sorts of scary things behind you, above you or beside you. You’re opening doors to find massive doll heads blocking your way. It’s absolutely terrifying.

The ending was nothing to get excited about, since the game isn’t finished. You’re basically walking down a hallway and the game cuts to black and lets you know that that’s all there is right now. I can’t wait for more updates. I can’t wait for the game to be finished.

Would I still recommend it?
Oh, hell yes. Buy this game. Play this game. Scream at this game. Just play it. It’s absolutely amazing. I’m not ready for it to be over and I can’t wait for more content.

Watch me play it here, here, here and here!

-Vanri the Rogue