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Review: Layers of Fear (Part 1)

Review: Layers of Fear (Part 1)

Developer: Bloober Team SA
Platforms: PC, Xbox
Released: Aug 27, 2015

Layers of Fear is an early access, indie horror game created by Bloober Team SA. I watched a good amount of game play after it was first released and found it to be absolutely stunning. Because of this, I decided to play it for myself (and for all of you).

What’s it about?
Layers of Fear is a psychological horror game that follows a once-successful painter as he attempts to finish his pièce de résistance. You explore his ever-changing house, looking for the six items that will allow you to finish your painting. Along the way, you delve into the demented mind of the main character; you discover notes and newspaper articles that tell the story of this artist and his family; and you experience strange and paranormal phenomena.

What did I think?
I’ve only finished about a third of the game so far, so I can only give you my thoughts on the beginning. As I play more, however, I will be posting more about what I think.

That being said, this game is stunning. It is surprisingly easy to play for not being completed. The graphics are amazing, the story is thorough and creepy and the jump scares are absolutely terrifying.

The amount of exploration in the game can become a bit tedious. There are some notes and newspaper clippings in a few drawers, so you end up having to open every single drawer and cabinet in order to find them. And there are drawers and cabinets all over the place. In this aspect, it’s a lot like Amnesia: The Dark Descent.

Unlike Amnesia: The Dark Descent, however, there’s a lot more happening in this game. While the exploration part of it might be a little boring, the game itself is not. It kept me on my toes, which kept me interested. This game genuinely scares me, which is the highest compliment I can give a horror game.

Do I recommend it?
Oh, yes. You can find it on Steam for $12.99. It’s definitely worth the money.

-Vanri the Rogue

Review: Ending of Slender: The Arrival

Review: Ending of Slender: The Arrival

Last week, I posted my initial review of Slender: The Arrival, but I had only played 3 of the 6 modules in the game. Now that I’ve finished it, here are my thoughts on the ending.

**CONTAINS SPOILERS**

After it’s all said and done, I’m proud of myself for getting through this game without crying.

Each module was more terrifying than the last, though none were as frustrating as the third one, where you are trying to find the generators in the abandoned mine.

The story to the game is quite well done, though maybe not as clear as I’d like it to be. You understand what happened to Kate and CR and little Charlie Matheson, but you have no idea who you are and why you’re looking into it. At first, my theory was that I was CR, but that went out the window when I found his dead, burned body. Crymson thinks that I was Charlie Matheson’s father, Charles, which is totally possible (if you have any theories, let us know in the comments!).

The ending itself was amazing. After you complete all the modules, you end up captured by Slender and wake up in an abandoned old house. You hear crying, so you have to search it out – it’s got to be Kate. When you find the source of the crying, however, you’re attacked by the Proxy from module 3 and killed. The final scene is your dead body being dragged away before the camera battery dies.

It’s absolutely terrifying. I could hardly breathe as the credits started rolling. This game has a tendency of causing you to hold your breath without realizing it. It made my shoulders tense and my heart beat wildly, which is the sign of good horror. It’s even scarier still when the bad guy wins – it means he’s still out there. He can still get you.

Honestly, I highly recommend this game, especially if you like being scared.

Watch me beat it here:

-Vanri the Rogue

 

Slender: The Arrival Review

Slender: The Arrival Review

I’ve always been terrified of the idea of Slenderman. I mean, he just shows up randomly, stalks you for years, driving you crazy, then kills you. That’s frightening!

When I heard of Slender: The Arrival, I vowed to never, ever in my life play it.

So, naturally, I’m playing it for you guys.

What’s it about?
Slender: The Arrival is a first person survival game based around the Slenderman mythos. In the game, you play as CR and you have to search for clues in regards to the disappearance of Kate, a friend from childhood. You wander around the forest looking for pages while trying to stay as far away from Slender as you possibly can.

It’s terrifying.

What did I think?
This game is amazing. The graphics are good and creepy, the music is anxiety-inducing and the subject matter is bone-chilling. I was on the edge of my seat the entire time.

The game developers really know how to make you scream. Every time my camera pulsed or I saw a glimpse of Slender’s hand, I about jumped out of my skin. The music doesn’t help at all. I was instinctively tense and even ended up being startled by floorboards creaking in my own house.

Do I recommend it?
So far, yes. Definitely. If you like having the piss scared out of you, definitely get this game. I will post more about it after I’ve played more of the game.

Keep an eye on our Twitch channel as well as on YouTube for future game play of Slender: The Arrival. In the meantime, watch me jump here:

-Vanri the Rogue

Knock-knock Review

Knock-knock Review

Released: October 4, 2013
Published by: Ice-pick Lodge
Platform: PC, PS4

Knock-knock is a horror game centered around an insomniac who is forced to wander around his house while trying to reassure himself that nothing sinister is happening. The game was successfully funded on Kickstarter in September 2012, which allowed for its release the following year. More recently, in September of this year, the game became available on the PS4, which marks Ice-pick Lodge’s first game on a console.

What’s it about?
Knock-knock is about a cabin deep in the woods that has been home to 3 generations of lodgers. The present lodger begins to notice strange things about his once-familiar surroundings. Creepy noises are heard, things are missing and, at night, it seems that someone else has made the cabin their home, too.

The objective of the game is to stay awake and sane until dawn. You must wander the rooms and repair light bulbs, start clocks and avoid the gruesome guests that your Lodger does not want to see. You must solve the puzzle and find the answers to why everything has become so strange.

What’s the idea?
According to Ice-pick Lodge’s website, the idea came about from an anonymous email. This email challenged the team to make an unconventional game based on enclosed materials. The attached folder, titled “lestplay,” included text, audio files and video footage. The email specified that all of the files had to be used in the game, but gave them no other restrictions.

What did I think?
I had no idea what I was doing in this game. Granted, I did not know it was a puzzle game before I started playing because I was keeping myself in the dark intentionally. That being said, I’m not good at puzzle games. I couldn’t figure out what I was supposed to do. I even looked up walkthroughs that were telling me things I already knew, but not telling me how to apply that knowledge to the game. The biggest tip was that I was supposed to listen for audio clues, but I couldn’t figure out what those clues were.

Despite my personal experience and my lack of talent with puzzle games, Knock-knock is a very clever game. It’s visually stunning and absolutely terrifying. It’s an unconventional idea that turned into something amazingly beautiful. I can say that, if I had been able to get passed the 4th level, I wouldn’t have been able to put this game down (of course, I couldn’t get passed level 4 and I ended up rage quitting).

Do I recommend it?
Oh, yes. If you can solve puzzles with patience and ease, this is the game for you. Even if you can’t, you should really look into it, if only to see the design and the concept.

You can find Knock-knock on Steam, the Apple Store, Google Play, the Windows Store and PS4.

Watch me play it here:

Maybe I’ll watch some gameplay online and try it again. Do you think I should? Let me know in the comments!

-Vanri the Rogue

Halloween Game Recommendations: Part One

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HRP1

Since it is the Halloween season we’ve rounded up some games to play for all your spooky needs. Here is what some of the admins had to offer!

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