That’s right, we have TWO Indie Developer Spotlights this month! With all the contacts we made at Too Many Games, we decided to double down this month. Enjoy!
We spoke with John from Coda Games, who we met at Too Many Games, about their upcoming game, Liege. Here’s what he had to say:
Q1. Tell us about your game.
Liege is a story driven RPG with a deep, tactical core. The game has classic JRPG influences, but:
– Modern presentation
– Seamless, fast paced tactical battles
– No random encounters, no grinding, no fetch quests, no fluff
Here’s the trailer:
Q2. What was your inspiration to create the game?
Inspiration for the game came from lots of places: Classic RPGs I loved as a kid (FFVI, FF Tactics and Suikoden) were some of the original inspirations, while more recently games like the new XCOMs and Transistor had a big influence as we developed the mechanics. Inspiration for the story and setting came mostly from outside of games (fantasy books, film and TV- too many to list!).
Q3. When should we expect to see it?
As of now we’re aiming to release on Steam Q1 next year, with console ports in Q2-Q3 2017.
I had a chance to play the demo for this at Too Many Games and it was by far the most polished and impressive video game there. I am looking forward to this and if you are a fan of strategy RPGs and fantasy art this should definitely be on your radar.
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