Recently, I was asked to stream the Portal games. Of course, they were games I was interested in, but never had the pleasure of playing. Ok, that’s a lie. I was terrified that I would rage harder than I ever have at a game. I have always loved puzzles but there is a level of frustration that comes with them that can send me through the roof and fast.
However, I almost never say no to streaming requests and I almost never say no to Vanri’s streaming requests. Also, I had the honor of interviewing Ellen McClain so I should play her game. Right?
You awake in a cell with a robot talking to you. Not the oddest start to a video game that I’ve played but I’m down, let’s do this. Your character, Chell, is tasked by GLaDOS, to go through a series of tests. At the end of these tests you will be given cake. The tests start out simple enough. Go here, do this, place that here, make it to the exit. Wonderful. Then you receive the portal gun. You shoot it at one location, shoot it at another and create a portal. It’s hard to explain but what you are doing is creating a direct connection between two points, no matter the distance between them.
The whole point is to complete the tests set before you by GLaDOS. It will require finding ways to open the exit, usually by placing a companion cube on a button that will open the door. Usually. You will have to do so by creating portals, unlocking, opening, redirecting and a LOT of jumping. No two puzzles are the same. The rooms are vastly different but with a sense that you’ve been here before, since they all look the same. Each puzzle growing harder, more death rays to avoid, disgusting water not to drop into and making yourself a little motion sick once you figure out how to gain momentum.
These tests continue as GLaDOS taunts you, belittles you and throws everything except the kitchen sink at you (not for lack of trying). I, surprisingly, moved through the game with relative ease. Getting stuck once or twice, frustrated once or twice. Nothing too terrible. You do face some enemies, turrets, and obstacles that will kill you. I did have to restart a few levels a few times.
I found the game oddly relaxing, fun and challenging. I looked forward to streaming it and not giving up. I came out with a sense of accomplishment and a renewed respect for actors everywhere. Ellen is a WONDERFUL person and GLaDOS was a TERRIBLE, if not hilarious, robot. Only amazing actors will make you love them and hate their characters.
All in all, it is a wonderful game with a great story line and interesting puzzles that will make you think. The twists and secrets throughout the game keep you guessing.
(Pro tip: Listen to the ending credits song.)
This is a MUST PLAY Game!
This time you awake in a cozy looking hotel room. A smaller robot rushes in and disaster immediately strikes. I was tickled to hear the voice of Steven Merchant (and JK Simmons much later in the game) as the environment was literally coming down around me.
This sequel is a much bigger game with a much bigger story line. You go through so many twists and turns that it’s hard to keep up. Your gun doesn’t change but you get new things to play with, like paint! I’m also terrified of falling and, my Goddess, did this game love showing me that I could fall to my death OFTEN.
Now… let’s talk about frustration. Every ounce of it that I thought I would feel with the first game, I felt it tenfold in Portal 2. I got frustrated often, found myself having to look up several answers online and even scared people in my chat. Oh yeah, that happened. They ran.
The game is harder by far, longer for sure, and left me with more questions.
It is also ripe with hilarity, insults and opportunities to curse. So many opportunities.
There is a LOT to this game that is hard to talk about without giving away major plot points. It is wonderful in that it isn’t what you expected or thought it would be. The story takes turns and actually plays with your emotions a bit. You leave the game unsure of what just happened and wondering, what’s next? I doubt that question will ever be answered but how my brain plays with the possibilities.
This is a SHOULD PLAY game if you don’t get frustrated easily or don’t mind scaring your neighbors.