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Slender: The Arrival Review

Slender: The Arrival Review

I’ve always been terrified of the idea of Slenderman. I mean, he just shows up randomly, stalks you for years, driving you crazy, then kills you. That’s frightening!

When I heard of Slender: The Arrival, I vowed to never, ever in my life play it.

So, naturally, I’m playing it for you guys.

What’s it about?
Slender: The Arrival is a first person survival game based around the Slenderman mythos. In the game, you play as CR and you have to search for clues in regards to the disappearance of Kate, a friend from childhood. You wander around the forest looking for pages while trying to stay as far away from Slender as you possibly can.

It’s terrifying.

What did I think?
This game is amazing. The graphics are good and creepy, the music is anxiety-inducing and the subject matter is bone-chilling. I was on the edge of my seat the entire time.

The game developers really know how to make you scream. Every time my camera pulsed or I saw a glimpse of Slender’s hand, I about jumped out of my skin. The music doesn’t help at all. I was instinctively tense and even ended up being startled by floorboards creaking in my own house.

Do I recommend it?
So far, yes. Definitely. If you like having the piss scared out of you, definitely get this game. I will post more about it after I’ve played more of the game.

Keep an eye on our Twitch channel as well as on YouTube for future game play of Slender: The Arrival. In the meantime, watch me jump here:

-Vanri the Rogue

Fallout Shelter

Fallout Shelter by Bethesda
Mobile Game

So, I’ve had the pleasure of playing the crap out of Fallout Shelter for my Samsung/Android. It’s been out long enough that I’ve beaten it and now am working on new content that they just put into the game. There is a really good reason for the new content, but I will get to that.

You are in control of a Shelter and the goal is to grow your shelter and protect your people. Simple right? Not really. I think I went through 10 different vaults before I didn’t kill all my people.

You have to worry about power to your rooms. After that, you need food and water for your people. They also like to be happy. So you create your rooms, put people in them (when they are in the ‘correct room,’ the cursors on the corners turns green) and hope they aren’t killed by raiders or deathclaws. BTW, Deathclaws come when you have more than 50 people.

You create training rooms to increase the S.P.E.C.I.A.L stats of your people (Strength, Perception, Endurance, Charm, Intelligence, Agility and Luck). You can also send people into the wasteland with items (the gun and armor you can equip and a max of 25 Stimpacks and Radaways). They will bring back armor, guns and caps. Be sure to keep checking on them to bring them back before they die out there.

Now that I’ve said all of that, let’s talk about what I think. I think it is a fairly awesome time kill that took me a bit to get started. However, I reached the ‘end’ fairly quickly once I got started. I have 200 people, which is the max. I have pretty good guns and armor doesn’t matter because I’ve been maxing out all of their stats. At this point, I’m trying to get all the collectables, which is difficult since I’ve maxed out my people.

I must admit I was surprised that they added Halloween decorations, which I loved, but I’m confused because they only did the diner and the living quarters, which seems a little half-hearted. Why not just do them all?

Now they have recently added a new mode: Survival. You start getting attacked immediately by larger groups and you can’t revive anyone that dies. I’ve started it and it is taking longer to build up than previous vaults. It is definitely interesting.

With all that said Fallout Shelter is a good game, a good time waster, but I really hope they do more with it. It’s awesome and short and a nice way to keep people interested in Fallout 4 coming out, but we will see if it holds up over time or fizzles out.

Knock-knock Review

Knock-knock Review

Released: October 4, 2013
Published by: Ice-pick Lodge
Platform: PC, PS4

Knock-knock is a horror game centered around an insomniac who is forced to wander around his house while trying to reassure himself that nothing sinister is happening. The game was successfully funded on Kickstarter in September 2012, which allowed for its release the following year. More recently, in September of this year, the game became available on the PS4, which marks Ice-pick Lodge’s first game on a console.

What’s it about?
Knock-knock is about a cabin deep in the woods that has been home to 3 generations of lodgers. The present lodger begins to notice strange things about his once-familiar surroundings. Creepy noises are heard, things are missing and, at night, it seems that someone else has made the cabin their home, too.

The objective of the game is to stay awake and sane until dawn. You must wander the rooms and repair light bulbs, start clocks and avoid the gruesome guests that your Lodger does not want to see. You must solve the puzzle and find the answers to why everything has become so strange.

What’s the idea?
According to Ice-pick Lodge’s website, the idea came about from an anonymous email. This email challenged the team to make an unconventional game based on enclosed materials. The attached folder, titled “lestplay,” included text, audio files and video footage. The email specified that all of the files had to be used in the game, but gave them no other restrictions.

What did I think?
I had no idea what I was doing in this game. Granted, I did not know it was a puzzle game before I started playing because I was keeping myself in the dark intentionally. That being said, I’m not good at puzzle games. I couldn’t figure out what I was supposed to do. I even looked up walkthroughs that were telling me things I already knew, but not telling me how to apply that knowledge to the game. The biggest tip was that I was supposed to listen for audio clues, but I couldn’t figure out what those clues were.

Despite my personal experience and my lack of talent with puzzle games, Knock-knock is a very clever game. It’s visually stunning and absolutely terrifying. It’s an unconventional idea that turned into something amazingly beautiful. I can say that, if I had been able to get passed the 4th level, I wouldn’t have been able to put this game down (of course, I couldn’t get passed level 4 and I ended up rage quitting).

Do I recommend it?
Oh, yes. If you can solve puzzles with patience and ease, this is the game for you. Even if you can’t, you should really look into it, if only to see the design and the concept.

You can find Knock-knock on Steam, the Apple Store, Google Play, the Windows Store and PS4.

Watch me play it here:

Maybe I’ll watch some gameplay online and try it again. Do you think I should? Let me know in the comments!

-Vanri the Rogue

Halloween Game Recommendations: Part Two

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HR2

Since it is the Halloween season we’ve rounded up some more games to play for all your spooky needs. Here is what some of the admins had to offer!

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Halloween Game Recommendations: Part One

Posted on

HRP1

Since it is the Halloween season we’ve rounded up some games to play for all your spooky needs. Here is what some of the admins had to offer!

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Banished Game Review

I recently purchased the game Banished from a Steam Sale and I was super excited because I love building/resource management games, even though they infuriate the hell outta me.

I’ve been playing on the easier levels and, even at easier levels, I had to restart at least 20 times before I had a working town that would survive more than the first few years.

Banished has no real story. As far as I can tell this game is about a group of people who’ve been banished to this land and have to rebuild/start over. You have trees to harvest, iron and stone to mine, herbs to gather for medicine and food to collect.
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Interview with SugarScript Studios

Heya! Rinshi here with another interview for all of our lovely readers. This time I interviewed the crew over at SugarScript Studios, the amazing team who put together Cute Demon Crashers!, which I reviewed a few months ago (you can read that review here). I’m pleased to say that the game is now finished, with all of the characters’ routes available to play! You can download the game here.

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All right, then! On to the interview!

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