Last week, I posted my initial review of Slender: The Arrival, but I had only played 3 of the 6 modules in the game. Now that I’ve finished it, here are my thoughts on the ending.
After it’s all said and done, I’m proud of myself for getting through this game without crying.
Each module was more terrifying than the last, though none were as frustrating as the third one, where you are trying to find the generators in the abandoned mine.
The story to the game is quite well done, though maybe not as clear as I’d like it to be. You understand what happened to Kate and CR and little Charlie Matheson, but you have no idea who you are and why you’re looking into it. At first, my theory was that I was CR, but that went out the window when I found his dead, burned body. Crymson thinks that I was Charlie Matheson’s father, Charles, which is totally possible (if you have any theories, let us know in the comments!).
The ending itself was amazing. After you complete all the modules, you end up captured by Slender and wake up in an abandoned old house. You hear crying, so you have to search it out – it’s got to be Kate. When you find the source of the crying, however, you’re attacked by the Proxy from module 3 and killed. The final scene is your dead body being dragged away before the camera battery dies.
It’s absolutely terrifying. I could hardly breathe as the credits started rolling. This game has a tendency of causing you to hold your breath without realizing it. It made my shoulders tense and my heart beat wildly, which is the sign of good horror. It’s even scarier still when the bad guy wins – it means he’s still out there. He can still get you.
Honestly, I highly recommend this game, especially if you like being scared.
Watch me beat it here:
-Vanri the Rogue